Play Tank
Ever-Scaling Tank's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #907 | 3.810 | 3.810 |
Enjoyment | #1844 | 3.222 | 3.222 |
Overall | #2010 | 3.323 | 3.323 |
Style | #3386 | 2.937 | 2.937 |
Ranked from 63 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
By combining different Components into your own Tank, you are also directly up-scaling its size and firepower
Development Time
96 hours
(Optional) Please credit all assets you've used
Tileset by Cainos
Asset Link: https://assetstore.unity.com/packages/2d/environments/pixel-art-top-down-basic-187605#description
The rest of the Sprites and Codes are created by myself
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Comments
Really enjoyed this one!
Hey, enjoyed your game, funny to see someone else with a similar take on the prompt, haha. This is a neat implementation of this mechanic!
Cool game, and well thought of given the theme, I felt it really strong :)
Unique building idea and nice with very few limitations on how to built your crazy tank :)
Some hint of advancement or levels, enemies objectives bosses or so would have been great.
Also I don't like using the middle mouse button, space to set the weapon would have been better for me, but that is just a matter of taste I guess.
Fun
i enjoyed this
The core mechanic is so satifying, they weren't joking when saying let it rain bullets haha. Too bad it didn't have any sound or more types of components. I enjoyed the conversations though maybe move it away from the screen next time.
our games are based on the concept lol
but mine is with spaceships, so it's totally different experience
pretty fun and clever, I like how precise you can be with the construction phase (mine is a little more chaotic on that)
just curious about it: does the drill do melee damage? I spend all the game putting them on my tank, but still only shot by distance
Nice~ I will try out your game whenever I have more time~
And yea, the drill do constant melee damage, with high HP to serve as decent shield block
I had fun adding new weapons, but I wish the game offered more of a challenge.
Glad you had phun ha ha (bad joke please no report me)
Yeah I regretted not spending enough time to expanding enemies and more components, but ah well we all did our best didn't we~
I liked it but i forgot how to add on the weapons
Hey there, thanks for the laugh at your stray commentary during the game. I found it very enjoyable. Also the Lego-esque Mechanic was a lot of fun. I would have loved to see how the scrap mechanic changes the playstyle, maybe you will get around to it sometime. If I would give one suggestion it would be to better visually distinguish the tank parts from the tank, I completely destroyed perfectly fine parts thinking they were an enemy a few times.
Thanks a lot for the game!
words can not express how happy I am to see someone who liked my random commentary TvT
much thanks for your kind words~
The idea of building your tank up is cool at first, but the ammount of content is rather low.
Also without any music or sounds I can't have full immersion into the game
But anyways it's an interesting concept, that has potential, so good luck in your next jams!
That was epic, and also rly amazing how the characters react if you return after one playthrough! 5/5/5! Spotlight worthy!
Really fun mechanic, great take on the theme. A faster tutorial, less dialogue and more enemies/building would be nice. Could make it a wave based game where you have to defeat more and more powerful enemies to get better and better guns. Also could be cool if there was a way to edit the tank once you start collecting more and more guns. Great work, had a lot of fun with this one!