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SoundWaves's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3794 | 2.895 | 2.895 |
Overall | #5181 | 2.351 | 2.351 |
Style | #5322 | 2.263 | 2.263 |
Enjoyment | #5985 | 1.895 | 1.895 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
the note scale and color represent with what notes to kill the enemy.
Development Time
48 hours
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Comments
Interesting idea! I think this is a cool concept that could feel really good with polish. I found that the colors on the slider did not always match the color note that was produced.
cuz used a collider type system it selects the note that the white line was touching last.
Not a bad concept for a shooter game. If you drew most of the characters and backgrounds, they look like some effort was given especially within only 4 days. However, the mechanics are too bare bones to enjoy. I think the slider UI needs to be close to the gun or needs focus once shot cause it gets tedious looking at the slider while aiming. The rest I can understand if it seems amateurish.
Very creative interpretation of "scale"
Fun concept and I'd like to see more exploration on a game with this mechanic. Great job on making something original. I was pleasantly surprised!
Cool game concept. Enjoyed matching colors on scale to kill specific enemies.
Needs bug fixes for the following:
Overall this is an interesting concept that, with polish could turn into a really great game! Congrats on completing the game!
I like how microtonal the notes sound and the fact that note selector UI can collide with the notes
At first i didnt uderstand but second time was okay ! The concept of waiting to shoot its quite unique :)