Cool game! It was a bit difficult to understand the symbols at first but I got the hang of it soon. If you have some spare time, please rate our game! We have very few ratings so far
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Folk It Up!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #444 | 3.817 | 3.817 |
Overall | #589 | 3.833 | 3.833 |
Creativity | #612 | 3.950 | 3.950 |
Style | #1293 | 3.733 | 3.733 |
Ranked from 60 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A measurement of sort, scaling people. It does in a philosophically way.
Development Time
(Optional) Please credit all assets you've used
See description for full credits !
Comments
Love the music, the voices and sounds and the concept of the game, actually one of the few games that I finished up until the end of it.
I did notice though that I could always "Confirm Destiny" whenever I wanted to check if I placed the.... scholars(?) or musicians in the right spot.
If you'd like to make it more legit of a puzzle game without cheating, make sure that whenever the player presses "Confirm Destiny", their choices are reset if its not correct enough, though I imagine that could spark frustrations in most players who couldn't get the hang of it, but hey.... at least it would get people thinking more carefully and critically.
Interesting idea, although was tough to work out. I really liked the art though.
For some reasons it just feels so neat and cozy to sort out these tiny people :) nice graphics and atmosphere
Really enjoyed this one. The mechanic was really fun once I figured out the symbols. Hope this gets expanded on. Excellent job!
Interesting puzzle game, had a lot of fun. Just some issues with how the information is presented. Like when I'm just given a plain number with pyramid icon, does the number start from the top or bottom of the pyramid?
Hey, I saw this as it was being developed! I love the sounds the little guys make. I don't know exactly what happened but the little hint system broke for me and was out of sync with what they actually wanted.
Love the style of this one! I could see it being scaled out to have more puzzles with multiple or taller towers. Agreed that the sound effects when grabbing folk are brilliant.
Pretty fun! Has a few minor quirks which is understandable given the time frame, but I really enjoyed it. Nice job!
Ugh, red guys think they're above everyone else :P I didn't think I would enjoy it as much as I did! It's a really cool puzzle game and I'm usually not into those^^ The sound effects when grabbing people are brilliant! Great job!
Interesting concept, loved the art style. The logic puzzles got a bit repetitive and the symbols for "above" and "below" were a little confusing to me, but it's still a great game!
Great game! The symbols can be somewhat unintuitive (I spent like 5 minutes at the first level thinking downarrows meant "they are below us, so we we should be placed higher" when in reality it's vice versa) so the clarification text was very much needed for people like me. Othen than that the game was extremly easy to pick up and play.
One minor thing I thought was very interising is the way validation of the solution works. The most straight forward way to do it would be to go through the list of tribes and check whether or not their condition is fullfilled and tell the player which tribes are not satisfied. Right now it checks if the tribe is placed on the right floor according to the set solution (I assume) and tells the player how many were placed on the right floor. This is interisting becacause the player actually gets less information about where he made a mistake, I was wondering if this was intentional.
Fun game. That's all I have to say. Normally I would put my criticisms here, but I can't think of any. Of course there are some bugs and it's a little repetitive, but other than that I think it's perfect.
i really love your creativity on this one! symbols arent the most clear tho...
Keep up the good work!
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