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A Scaled Heist's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3749 | 2.906 | 2.906 |
Style | #3893 | 2.750 | 2.750 |
Enjoyment | #3968 | 2.563 | 2.563 |
Overall | #3969 | 2.740 | 2.740 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player scales down and up to get the diamond
Development Time
96 hours
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Comments
The gimmick in this game is great! i also really like the art style and the puzzles are fulfilling!
Thanks for Playing!
I really like the idle and walk animation on your character! The full body bob for the idle is really fun, and the head continuing to bob as you move is satisfying. It gives your character some nice life! You choice to make it in sdl is really impressive especially on a time crunch!
One piece of feedback I have is that it wasn't clear to me that the small form could walk through the laser doors. It makes sense now that I think about it and once I knew I knew, but I didn't think to try it. I think this is because in an earlier level a switch turned off the lasers, so I thought you always needed to hit a switch. It's cool that it has multiple solutions though!
Awesome job!
Thanks for playing and for your feedback! Level Designing is not my strong suit but I do try my best.
The game is cool and the main mechanic is intresting. It's a little bit too easy but it's amazing you did it without an engine so well done ! :D
The game is cool and the main mechanic is intresting. It's a little bit too easy but it's amazing you did it without an engine so well done ! :D
Thanks for playing!
Nice game! It's impressive you made this in sdl/c++!
Thanks for playing!
Good concept and fitting mechanics (big can push and operate levers, but small can go thorugh tiny holes and dodge cameras). My biggest issue is that there is a lot of open space that feels sluggish to move through. This could be fixed by shrinking the levels (or increasing move speed, but that could make precision an issue).
A real bummer that the music didn't work on web, audio is so important, sound effects would have been a big plus too.
Impressive entry considering the "engine" choice!
Thanks for playing and for your feedback!
I really enjoyed the theme. It would be a bit better if the player could move faster.
Thank you very much for your feedback and for playing it!