Nice little puzzle platformer with added story!
Play game
Scalar Specimen's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2061 | 3.147 | 3.147 |
Overall | #2789 | 3.088 | 3.088 |
Creativity | #2951 | 3.147 | 3.147 |
Style | #3280 | 2.971 | 2.971 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
With your "scaling gun", or "specimen" as mentioned in the game, you scale up and down in-game objects to solve puzzles.
Development Time
(Optional) Please credit all assets you've used
see description for full credits
Comments
Well done! I enjoyed the puzzles, and adding a bit of story to it was a nice touch!
This was a pretty cool lil’ puzzle-platformer! There is probably a finite number of things you could do with this mechanic, but it’s perfect for a game jam.
Very cool and Creative! but I think the box-grabbing mechanic relies just on growing so I don't see a chance for shrinking, which I think should have some limit, not just disappear ;-;
Maybe what if you make the box can't go through stuff and you have to shrink it to make it go through certain spots?, but anyway Great game! I enjoyed it a lot ;3
The idea is good, I liked the way you taught players through level design itself, was hoping for 3-4 more levels to use my brain more but its fine since the time was limited
Great game, good physics!
The idea is really cool, there are just a little bit of issues with the physics, for example I had the crate clip outside the level a couple of times, or if you stand on an object you're controlling and than raise your mouse you get lifted with the object but then it becomes unstable and starts rotating at crazy speed.
For example, in the level with the crate and the barrel that need to be sqeezed into tiny apertures, I passed both objects without shrinking them, just by wiggling the mouse in the direction of the holes in the wall/platform.
Other than these physics issue it's a cool game
The art is cute, and the levels are well paced! I can see the inspiration from Portal in the mechanics and the story, but it does have its own charm!
I really like your mechanics a lot! It's like if the gravity gun from half-life had the scaling abilities in Superliminal, but with very slick 2D graphics. I loved it!
I really liked the game very much. It has a nice twist to the theme. the only thing I would change is the UI but all in all, Well Done!
This is a nice game! I love the art style and it feels pretty well polished, although I was often able to bug out the objects to fly out of the map. Great job in 4 days though!
FYI: I feel like I didn't complete the last few levels the way they were intended since the lasers seem to disable without much effort - i'd just throw something randomly and i'd be able to finish the level.
The art style is Amazing but the Puzzles are a bit too difficult with less visual indication of what You're supposed to do
Very nice take on the theme, the game felt cosy and chill which I enjoyed. Amazing job!
I enjoyed the game ! It was quite fun with all the puzzles u need to solve and very clear. Good job :)
Leave a comment
Log in with itch.io to leave a comment.