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Planetary Scale's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2938 | 2.882 | 2.882 |
Style | #3720 | 2.824 | 2.824 |
Overall | #4178 | 2.667 | 2.667 |
Creativity | #5564 | 2.294 | 2.294 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
the player gets exponentially bigger every time they eat a smaller planet
Development Time
96 hours
(Optional) Please credit all assets you've used
background texture and some planet textures are from solar system scope
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Comments
Fellow Solar 2 enjoyer? If not, check it out. I think you'll love that game!
I agree with what others have said about smaller planets moving too quickly away from you and larger planets moving too quickly towards you, even with the sprint and dash. In reality, no planets should be repelled from you because gravity pulls everything together (see how Solar 2 handles it).
Really missed the ability to call a planetary mate...
Well done for submitting something to the jam, that should always be championed, and from my perspective, for getting a Godot web export working (I was on 4.3 and the web export would just not work on Itch for some reason).
Balance was the biggest issue with the game, as huge and / or quick planets would appear out of nowhere and end the run, whilst I was trying hard to look for edible planets and finding only vast emptiness. Apt, perhaps, but not particularly engaging. I didn't not enjoy it, but the enjoyment feels shallow.
Really missed the ability to call a planetary mate...
Well done for submitting something to the jam, that should always be championed, and from my perspective, for getting a Godot web export working (I was on 4.3 and the web export would just not work on Itch for some reason).
Balance was the biggest issue with the game, as huge and / or quick planets would appear out of nowhere and end the run, whilst I was trying hard to look for edible planets and finding only vast emptiness. Apt, perhaps, but not particularly engaging. I didn't not enjoy it, but the enjoyment feels shallow.
agar.io in spece
Fun take on agar.io, good music, art and ambience. I did get to a point where i was so big i couldn´t find any more stars on my screen but it was fun nonetheless.
I accidentally posted on the wrong game before here is a comment about this game: The concept was not the most original, and the other spheres move too fast, but the visuals are great!
Your game looks really cozy, the soundtrack is confortable and the game design reminds me of spore. Also, it respected the theme as well, congratulations.
Good fit to this year's theme
Good fit to this year's theme
This game is amazing! It’s a bit slow at first but once you get the hang of it is really fun. I had something around 5250 PPS (people per-second) when I accidently clicked off. And there where so many rockets per second I had to mute my computer haha :)
I played this game quite a bit but didn't see any of these things. Did you accidentally comment on the wrong one?
Oh, yeah. Sorry! :(