Play game
BG & smol's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1551 | 3.571 | 3.571 |
Enjoyment | #1646 | 3.286 | 3.286 |
Overall | #1873 | 3.357 | 3.357 |
Style | #2592 | 3.214 | 3.214 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We have a big guy that moves stuff for a small guy that can platform on those objects.
Development Time
96 hours
(Optional) Please credit all assets you've used
see description for full credits
Leave a comment
Log in with itch.io to leave a comment.
Comments
Nice puzzles! Thanks for the good challenging. I can see this as a co-op split screen game!
Nice work! The platforming felt good and the object placement was a fun gimmick 😁
This game has a lot of charm.
I just saw your game on the GMTK livestream and had to give it a go, we made two very similar games. ;)
I really liked it, with some polishing of the physics I think this really can be something great.
Since you only have a limited amount of blocks I think picking up the blocks again should be restricted somehow, so you can't pick up the blocks behind the little quy and use them again. Maybe once the small player walked over them they get locked?
Some notes I took:
* There is no deadzone for controller movement, so you constantly drift around when using a controller
* The blocks collide with the giant so they sometimes hover in the air
* The yellow block can be placed inside of other objects to lock it into place
* More movement/rotation objects would be nice to make it easier to align them
Overall the game fits the theme nicely and it's fun to play, so great job!
The was fantastic. Great take on the theme, felt really polished and super cute. Well done on such a great submission!
Wow, really loved it, would love to see more of this <3
this was really cool, well polished, the footsteps and animation gave it a really cute vibe, great job
That was awesome! Would love to see you all expand on this! That last level made me feel pretty dumb though not gonna lie!
Thank you! We really love this idea and we're considering continuing development beyond the jam!
Lovely idea. This could be a great 2 player game.
I struggled a bit with the control but had fun playing through some levels!
Thank you for playing! We have definitely considered making this playable in co-op if we decide to expand on this in the future!
If you don't mind, could you let us know if you struggled with BG's controls or smol's controls? I personally have found the most issues with BG when rotating objects.
Thanks again!
It was specifically BG's rotation controls! Also somewhat the placement depth was hard to tune quite right.