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A jam submission

ScalarView game page

GMTK GameJam 2024 submission
Submitted by Wisik — 1 hour, 7 minutes before the deadline
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Scalar's itch.io page

Results

CriteriaRankScore*Raw Score
Style#11223.8133.813
Enjoyment#14133.3753.375
Overall#15893.4583.458
Creativity#28293.1883.188

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You control a slime that can change size to solve diffrent puzzles

Development Time

96 hours

(Optional) Please credit all assets you've used
Graphics made by me, music and sound effects royalty free

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Comments

Submitted

The aesthetic of this game is awesome. Love the feel of the movement and the character animations. The box collision can be a bit jittery but thats tough to get perfect in a short jam. One suggestion would be to maybe not have the size and the reset button be right next to each other. A few times I went to grow or shrink and accidently reset the level. Pretty small critique tho, this game is solid.

Submitted

A nifty. The worlds are coherent and the puzzles are fun to solve great game!

Submitted (1 edit)

Good puzzles. I don't like the controls/physics. I find myself fighting finicky physics pushing boxes rather than solving puzzles. One wrong move and boxes fly off. A bit frustrating. Otherwise it is a really good game. Good use of scaling. I think camera could let you see the whole level from the start. Good job overall!

Submitted

This was a great puzzle game! I almost made it through all the levels, but puzzle seven stumped me a little. This was some of the best level design I have seen in the jam so far. I'm also impressed with the graphics as someone who has tried their hand at pixel art recently lol. Nice job!

Submitted

AAA I love this game!! It's such a cute concept, and I absolutely adore the slime we control <3 The atmosphere of the game was delivered super well, and I really enjoyed the difficulties of the puzzles/levels. Really looking forward to if you plan on developing this after the jam :) <3

Such a cute game! I really love the graphics of the game :) I think the level design was super well balanced, and the experience overall was wonderful!

It's just a cute lil game. Not the kind of stuff that wins jams but it doesn't need to be : )

Enjoyment: It was fine. Just a relaxing game. The puzzles were well thought out. However stacking boxes was always a little awkward. It kind of felt like I was using the game's engine in a way that wasn't intended, if that makes sense.

Creativity: Fine too. It wasn't a bad interpretation, you definitely can't say it DOESN'T fit the theme. However I expect a lot of games to have that same twist of your character changing sizes.

Style: Good! I can imagine a winning jam entry looking like that. Very polished. I like how it's made of pretty unappealing  colors (on paper) like bog green, yet it doesn't look gross! I can see you put a lot of effort in that.

Overall, it's fine. It's the textbook example of a "good jam entry". Doesn't really do anything beyond that but I like it for what it is. I hope humanity isn't in danger after the ending.

Submitted

Nicely done, i like the art style and the game is really polished.. 

Submitted

Some great puzzles here, and I love the interactive tutorial and slow escalation of difficulty. Also really appreciate that I'm able to skip puzzles that I can't figure out - stage 3 had me stumped, but I've been playing jam entries for a while at this point so brain is a little fried!

Fun game! 

Submitted

I like the style, reminds me of The End Is Nigh without the dark shading. I would have preferred the jump being on the spacebar, but overall I liked it.

Fun game.

Clever mechanics and great use of theme.

Could see this going somewhere