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Shrink Dungeon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1643 | 3.289 | 3.289 |
Overall | #3472 | 2.892 | 2.892 |
Style | #4123 | 2.675 | 2.675 |
Creativity | #4389 | 2.711 | 2.711 |
Ranked from 83 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Shrink as you progress through the dungeon
Development Time
96 hours
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Comments
Neat concept! The health regen was kinda overpowered but let's call that a feature instead of a bug ;) XD, but otherwise the game seems cool, exceeding the weight is really rough, and I wondered if there could be certain build that would be worth that slowdown and yh.
Outside of some slight balancing issues this game is very enjoyable. I like the fact that the player character shrinks with each room.
Very fun rogue-like! As an isaac enjoyer it was cool to see the similarities and differences. I think you did a good job not ripping off the game you styled it after and adding some unique experiences.
I would absolutely love to see hit indicators. You blink red once if you get hit and same for enemies. Adds a lot of visual readability
I thought the weight mechanic was interesting, and liked the amount of enemy variety! A little more polish would go a long way for this game. Overall great entry!
As a binding of issaac fan i really enjoyed this!!! wish there were more levels to try out cuz this is really fun!!! also the philosophers stone(?) feels like just an straight up curse, was hoping there might be some way to reasonably finish a level and win so long as it's hitless but i was mistaken ahaha :,) great work!