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A jam submission

MagnifiedView game page

My GMTK 2024 submission, use your magnifying glass to make things look bigger.
Submitted by Majora Monkey — 1 hour, 46 minutes before the deadline
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Magnified's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#31102.8292.829
Creativity#39302.8542.854
Overall#39612.7402.740
Style#45482.5372.537

Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
you can change the size of platforms

Development Time

48 hours

(Optional) Please credit all assets you've used
it was all me baby

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Comments

Viewing comments 24 to 21 of 24 · Next page · Last page
Submitted(+1)

Neat game! And honestly who isn't tired from working on the gamejam :') ! Ya did your best tho, and that's what matters. The game is awesome imo, the collision box for small items seems to be a bit smaller than expected but otherwise the mechanics work pretty well, I look forward to more levels post-jam if you're planning on it! :))

Developer

I'm thinking about remaking it in a different style and tweaking some mechanics to make it more of a puzzle game. I don't see myself expanding this version but I'm glad you enjoyed it thanks for the feedback.

Submitted(+1)

I love the feel of the game and the controls. There's also a lot of levels considering the timeframe you created the game in. :O Very well done!

Submitted (2 edits) (+1)

I think we were playing each other's game at the same time. :-) It is a nice platformer -it is quite hard to make one that feels good because there are so many, and people are very demanding and it takes a long time (that's why I never tried to send one for a jam)!

This one properly fits the theme of scaling up and down, but as probably you have seen, many people have chosen to send similar things. I would encourage to keep tweaking your game after the jam to make it more juicy and polished, with things like:  smoother animations or with more feedback when using the glass (e.g. a tween to change the size), tighter controls (a keyboard only binding, maybe? Go crazy with feedback: screenshake, larger animations, etc) and jump tuning (gravity doesn't feel great). My guess is you didn't have the time to tune those in 48 hours (something similar happened to me), so I'm not having them into account for my rating. Also more levels with exploration of interesting combinations of the main shrinking and growing mechanic.

One thing that I think you have is your great humor. Please keep exploring that. I checked your other games and while they were not as technical as this one, they were very creative. I would like to see more like those, with the same style!

As a tip, try if you can also the Godot 4.3 single thread web exporter, it went much better for me this time, and may fix user's problems with some browsers!

Submitted(+1)

im so tired too  )))): lol

Viewing comments 24 to 21 of 24 · Next page · Last page