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Tabletop Tumble's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #90 | 4.163 | 4.163 |
Overall | #132 | 4.150 | 4.150 |
Creativity | #371 | 4.082 | 4.082 |
Style | #434 | 4.204 | 4.204 |
Ranked from 49 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You build a tower to the scale of a house
Development Time
(Optional) Please credit all assets you've used
https://freesound.org/ for some of the sound assets
All other assets are made during the jam
Comments
I would have definitely kept playing if I had more time! Glue is OP, in a fun way! Played at https://twitch.tv/hedge_in <3 vod Day 4 @ 7:06:49
Awesome game, loved the fact I could just keep stacking up.
Feedback: slow to introduce new things
Nice game ! Nothing really to approach, cool art and gameplay ! Keep up the good work !
Nice game ! Nothing really to approach, cool art and gameplay ! Keep up the good work !
Incredible, especially for the timescale. No notes! You delivered a game I think a lot people were trying to make, but actually delivered it, and did a great job
This game is so freaking good! That's all I can say, easily 5 stars all across the board
Pretty cool 3D stacking game, featuring cards that summon pieces.
This is crazy impressive and a really cool concept. Honestly looks like a professional game that could be released. Love how it incorporated deck building.
I love the visual of the game, the card design is great and the use of keyword highlighted you understand better what card does ! There is also a lot of feedback on the card handling, it just missing a selection outline when using bonus cards (purple). But overall the game was very fun to play with a unique approach !!
I was specifically looking for a deckbuilder on the jam so thank you for scratching my itch :)
Such a great game and feat for the theme! My two suggestions would be to 1) let the player cancel the card if they accidently picked the wrong one (I had tims when I selected the glue but didn't realise all my pieces at the top were already glued so I had to waste it at the bottom) and 2) make the freeze card actually freeze for 2 turns. In my experience the pieces frozen by it just stay frozen making it very easy to have a sort of checkpoint at any height from which you can build further even if you lose connection with the tower at the bottom which is probably not intendent (you can see this situation play out on the screenshot). I initialy thought freeze for 2 turns was more of a clever situational card you would use to protect yourself from the birds or to build a "floor" which you would later strengthen with other cards but it ended up being the powerhouse behind my whole strategy.
It would be really cool to see the full version of the game with wider card selection and more deckbuilding options. Fantastic job!
I really liked the game and thought that the concept was interesting (and super fitting for the jam too!). Looks really good and feels polished. Well done!
I really liked this game! First 5/5 review from me. You nailed the theme. My only complaint is the "attach 3 blocks with rope" card was hard to use but maybe I'm just stupid haha. Rook is the GOAT btw.
A deck building game mashed with a stacking game is an interesting subversion of what would usually be expected. I think it pulls it off pretty well!
Maybe not the first tower-building game I've played, but a very solid one, and the rogue-like deckbuilding aspect is an interesting twist!
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