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A jam submission

Up-ScalerView game page

Submitted by LeVraiFrenchie — 1 hour, 20 minutes before the deadline
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Up-Scaler's itch.io page

Results

CriteriaRankScore*Raw Score
Style#21633.3813.381
Overall#30033.0323.032
Creativity#34093.0003.000
Enjoyment#35032.7142.714

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Pressing buttons changes the scale, allowing you to jump over chasms or squeeze through small spaces.

Development Time

48 hours

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Comments

Developer

/!\  SPOILER : ALL SOLUTIONS :

Submitted(+1)

Chill game, level design is smart too, cool concept!

Submitted(+1)

I think the unique controls and the momentum are interesting aspects for the game, however, I too was too stupid to finish level 3 :D

Submitted(+1)

I enjoyed this a lot, a very unique game and one of the most interesting takes I've seen so far! The momentum component was nice, but sometimes detracted from the puzzle aspect a bit. Serious potential here though, nice work!

Submitted(+1)

The final jump is -whew-

The physics here create one of the more genuinely interesting platformers I've seen. I love the way momentum plays into the movement and the way the pieces slot together like cogs to create some really interesting interactions. 

This is very clever, well done!

(+1)

PRETTY COOL

Submitted(+1)

You jump so high at the end it is quite fun !

Good job finishing a game !

Developer

Thank you very much!

Submitted(+1)

To be completely honest, I felt there were some things that needed more time in the oven, particularly the controls and physics. It constantly felt as if I was spending my time fighting against the sluggish controls rather than solving the clever puzzles. There's a lot of potential here though, and the art style is great as well.

Developer

It's my first game on unity lol

Submitted(+1)

Really cool art style and tricky gameplay! Congrats on a great entry in 48 hours!

Submitted(+1)

I also got stuck in the third level but I thought that the difficulty made it fun! I'm also amazed at the art style, it's super cool

(+1)

I got stuck on the third level trying to figure a way out and sometimes the commands looks sketchy, very cool ambience and bgm!

Developer(+1)

You have to push the ball up so that it presses the button and use this time to climb to the top :D