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A jam submission

Answer of the UniverseView game page

42 İstanbul's Game Development Club's mini game project f or GMTK GameJam 2024. You can play this with just your mouse.
Submitted by 42 istanbul, pometcan — 1 hour, 13 minutes before the deadline
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Answer of the Universe's itch.io page

Results

CriteriaRankScore*Raw Score
Style#40722.7043.200
Enjoyment#45742.3662.800
Overall#48432.4512.900
Creativity#56232.2822.700

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
A puzzle where you try to clear obstacles by with build to scale 2D blocks..

Development Time

96 hours

(Optional) Please credit all assets you've used
All assets are designed by us

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Comments

Submitted(+2)

hey

Developer

42

Submitted

woah

Submitted(+2)

This is a neat concept, I wanna try to spend some more time with it later. I just started learning programming a month ago so the immediate aesthetic definitely grabbed me.

Developer

Good luck in learning software :D We are happy if you like it

Submitted(+2)

Maybe i'm just a little slow but I think an indication around which elements can be interacted with would aid a lot in teaching the players the mechanics. Also having it start automatically forces the player to find the answer much faster, almost turning it into an action game of sorts. Maybe having it be continuous, and success being triggered when multiple enter in a row? Like, three in a row = win, so the ones that are dying can let you experiment without having to reset and waiting for them all to travel again.

I love the themeing of having the scaling blocks be terminals

Submitted(+1)

Also not sure that I understand level 5. I beat it, but why does the first block need to be 2 wide instead of full width?

Developer

Thank you for your feedback. we didn't quite complete the game so we didn't put icons on the blocks as to which way you can scale. unfortunately this makes it a bit confusing.

We made the game on school computers. It was running smoothly on macos, but we realized this after we got the build, there is still a 50% chance it can be overcome. :D

Submitted(+2)

Interesting concept once you get the hang of it.  I couldn't get past level 5

Developer

We made the game on school computers. It was running smoothly on macos, but we realized this after we got the build, there is still a 50% chance it can be overcome. :D