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Ballin Beetle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2474 | 3.009 | 3.250 |
Overall | #2509 | 3.163 | 3.417 |
Style | #2514 | 3.240 | 3.500 |
Creativity | #2638 | 3.240 | 3.500 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
beetle has to roll a ball that is getting bigger and has to satisfy customers whose satisfation is based on scale
Development Time
96 hours
(Optional) Please credit all assets you've used
cel shading from this link: https://godotshaders.com/shader/complete-cel-shader-for-godot-4/
everything else made by us
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Comments
That was neat! The concept is clever, the art is charming, and the gameplay is fun and competent. Although, the camera sometimes clips below the floor for a frame or two. All-in-all, good work!
Fun game! I had a little trouble finding the poo pile but after a while it was obvious where it was.
Pretty neat idea, well executed, but the camera felt somewhat buggy at times. Some obstacles are layed out a bit too dense, the gaps are really tight and I don't know if it's even posible to deliver a full 10 to the customers on the opposite side of the map (close to where you spawn) with how tight the gap is, especially considering that the ball is so big you hardly se anything. Generally, a good game with nice art and music but it could use some polish on level design
Nicely done! The ball rolling physics reminded me of katamari damacy.