yeah, I thing there is still some work needed here :)
having two guns is a nice vision, but a lot of minor things are bugging (getting hung up on ledges, screen transition, esp. to the left, etc)
and teaching new mechanics while being in the middle of a jump after a screen transition ist just pure evil. there wasn't even a way up again, right? so I had to restart the game. In the end I managed to get to the boss by sliding around in the pit offscreen …
PS: why does the blue bullet have 'bullet drop', and the red one doesn't?
Play game
BuggyScale's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #6667 | 1.795 | 2.375 |
Enjoyment | #6900 | 1.512 | 2.000 |
Overall | #7128 | 1.449 | 1.917 |
Style | #7349 | 1.039 | 1.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We tried to make a game where you would have to manipulate the environment and enemies to attack them.
Development Time
96 hours
Leave a comment
Log in with itch.io to leave a comment.