At first I thought, "Okay, simple," but with the combos, I was totally lost XD. I still had a lot of fun though!
If you want to check out our game, feel free to do so :3 https://butterflan.itch.io/spicy-king
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3098 | 2.833 | 2.833 |
Overall | #3932 | 2.750 | 2.750 |
Creativity | #4098 | 2.792 | 2.792 |
Style | #4285 | 2.625 | 2.625 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
As you progress in the game, the ennemies become bigger and much harder to defeat!
Development Time
At first I thought, "Okay, simple," but with the combos, I was totally lost XD. I still had a lot of fun though!
If you want to check out our game, feel free to do so :3 https://butterflan.itch.io/spicy-king
At first I thought, "Okay, simple," but with the combos, I was totally lost XD. I still had a lot of fun though!
If you want to check out our game, feel free to do so :3 https://butterflan.itch.io/spicy-king
I liked how the shapes were introduced one at a time like a tutorial and then the difficulty ramped up with the combos.
This game is very difficult but super rewarding if you can beat them. I got to the combo attacks and almost won but messed up the combo and died. You also did a fantastic job of creating a progression system to introduce the player to harder and more complex situations over time instead of all at once. Awesome job!!
Pretty neat little game, although the visuals did seem to bug out. The combos is definitely a unique part of the game too, although it seemed a bit buggy by making me take damage occasionally despite matching the counter.
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