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A jam submission

Humble BeginningsView game page

A relaxing city builder based on rolling a die.
Submitted by pemattern — 2 hours, 25 minutes before the deadline
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Humble Beginnings's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#7403.8133.813
Overall#17123.1463.146
Creativity#22143.0633.063
Enjoyment#27842.5632.563

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You roll a die to place a random building

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

Omg this is so pretty. I love the visuals and the premisse, I city builder fitting this theme is something I hasnt seen yet. Very interesting. One issue is resolution, this happens a lot in unity games, my world was not being shown entirely, even on full screen.

Submitted

Cool visuals and nice music. Gameplay needs a bit more thought though.

Developer

I agree with your critique! Thanks for playing!

Submitted

I'm a sucker for low poly 😌 great job!

Developer

Cheers! Thanks for playing!

Submitted

My favorite visuals of the jam I think, it nails what I like about that kind of low-poly style.

The gameplay is also enjoyable, though even with the help overview it was a bit unclear what my best course of action was at times. 
Something else which could have made the game feel a bit more satisfying would be some kind of reward animation when you fill the meter, maybe!

All in all, good work and congratulations on finishing the jam!

Developer(+1)

I very much agree with your critique! Thanks for playing and commenting!

Submitted

great, fun and relaxing city builder. love the earth model, how did you create it?

Developer

Thanks! I used Unity followed this tutorial and made some customizations: https://peter-winslow.medium.com/creating-procedural-planets-in-unity-part-1-df8...

Submitted

Very neat! A better UI presentation to explain the effects of the different building would be better to not overwhelm the player but very cool when you understand it

Developer

Thanks man! Yes, the explanation is definitely lacking thanks for playing and commenting!

Submitted

I like the concept, would be cool to see a further version of this game. The low poly is great too and the building is cool too.

Developer

Cheers, thanks for playing!