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Six-Sided Sally's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2636 | 2.620 | 3.100 |
Presentation | #2798 | 2.789 | 3.300 |
Overall | #3217 | 2.592 | 3.067 |
Creativity | #3953 | 2.366 | 2.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Sally is a die and she rolls
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
It's a concept I've played before, but the atmosphere is really nice! Most of the levels felt like tutorials and I really wanted to see more of the interesting level design you got at the end. Also wish Sally would roll just a tad faster haha. Overall great job!
Thanks so much for playing!
I agree with you about the levels, I didn't have enough time to explore the mechanics enough. There were a few other mechanics I wanted to add too.
Sally could definitely be a bit smoother to control. Either rolling faster / buffering inputs.
Charming little game, music was very nice. One small gripe is that I would like the ability for Sally to keep moving when you hold down a certain key. But otherwise, very nice!
Thanks for playing! Definitely agree the controls needed more work. If I'd had more time I would have added some kind of input buffer / let you hold down buttons.
Pretty cool. By level 10 though the constant "hmms" and "ahs!" were kind of making me feel like I was going insane.
Thanks! Yeah the hmms after every 2nd move is a bit much. Was hard to find "female effort sounds" lol
The puzzle was quite enjoyable. Haha, and I enjoyed the sound effects a lot.
Nice mechanic that reminded me of Bloxorz! The music is pleasant but the constant sound effect can get a bit annoying. However, overall it was a great game!