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Doodle Dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #266 | 4.226 | 4.226 |
Overall | #401 | 3.763 | 3.763 |
Creativity | #623 | 3.710 | 3.710 |
Enjoyment | #885 | 3.355 | 3.355 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
New level with every roll!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Very nice visuals! The doodle style combined with the paper being torn off has a very nice look to it. It wasn't entirely clear to me what I was supposed to do, so a tiny prompt might help there. But other than that, you did a great job!
Thank you for your feedback!
Loved the visuals. If the minigame's order for each type is randomized, it might be cooler (since I want to explore all levels you have to offer, and I kinda sucked so I could not cycle through all levels quickk enough - highscore is 8)
Yes, there is a real chance you'll get same game type with every roll. Some kind of check should be in place that nudges the dice if the new selection is the same as previous one.
Love the idea behind it. Just needed some little touches around having to press space bar everytime I want to reroll the dice. The graphics needed a little bit of shadowing & decorations. Overall a funny one!
Thank you for your feedback! So much to do for such a short time.
Now that I think about your game, did you take inspiration in Wario-Ware type of game? It has some features that can be very helpful to improve your game!
I actually did not think about WarioWare when making this. The original game is on my top5 GOAT, so it has definetly had subconcious influence. 😅
Cool game, I really like the art, maybe it would be better if the timer stops while the dice rolls.
Yeah. This is something I would definitely change first. Thank you for playing and giving feedback!
Aluksi meinasin nillittää että noppa on vain glorifioitu kentän satunnaisvalinta, mutta sehän on lisäksi glorifioitu mekaniikan ja vaikeustason satunnaisvalinta. Ihan näppärä peli. Hauska post jam-twisti olisi jos kaikista kentistä tekisi läpäistäviä kaikilla mekaniikoilla ja sitten vain arpoisi sitä, pelityyliä.
Ja loppuun Valtun syväluotaava arvio:
"vau yllättävän hyvä teos ollilta"
Edit. Pirun buginen Itch. En näy submitterina minun ja Elmerin pelissä.
https://codingduck.itch.io/casinodungroller
"Hauska post jam-twisti olisi jos kaikista kentistä tekisi läpäistäviä kaikilla mekaniikoilla ja sitten vain arpoisi sitä, pelityyliä."
Hyvä idea! Ajattelin vielä sunnuntaiaamuna laittaa eri genren jokaiselle nopan sivulle. Ei ennättänyt.
Valtulle nöyrimmät kiitokseni. :)
The mechanic is quite simple. but it has some cool moments.
I encountered some glitches like getting stuck in the walls while jumping and shooting enemies even when you're dead.
I think the timer should work only when you're playing the game, because there is no reason to roll the dice for more than 1 second. You're just wasting time.
Good one!
Thank you for your feedback! I considered stopping the timer, but none of my live test players mentioned it so it stayed.
Glitches are part of the experience. 😉