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Bug-of-war's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2509 | 2.950 | 2.950 |
Enjoyment | #3087 | 2.450 | 2.450 |
Overall | #3663 | 2.417 | 2.417 |
Presentation | #4962 | 1.850 | 1.850 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The strength of player units are manipulated with roll of dice
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Really interesting concept. Seriously great job!
Hey, thanks buddy!!!
pretty fun won’t lie. But my only feedback should’ve made the pink dot another color.
Thanks for the feedback. :)
Nice mechanic. But once set, there is no reason to play.
Actually one of the dice is re-rolled every 15 seconds, I should have given some visual feedback for the players. Thanks for playing.
I noticed it, but it happens way too slow and by the time it happens we are already set. There should be some advantage for the enemy which keeps challenging us in the time.
That was actually an interesting mechanic once I figured out what to do
Thanks for playing.
I honestly had no idea what to do xD
I agree, tutorial could have been better. And I never mentioned that player can flick the pink dot to hit the dice.
The idea is great but there should be more action in the dice area.
Maybe some enemies that go around and kick the dice.
That's a really cool idea(maybe small slugs enter the play area), It actually does get rerolled every 15 seconds, but I didn't provide any visual feedback for it. Thanks for playing
Interesting idea and very unique, but could've done with explaining the controls a bit better
I agree with you, could have improved upon tutorial. Thanks for playing