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Chromotris's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1141 | 3.225 | 3.225 |
Creativity | #1715 | 3.239 | 3.239 |
Overall | #2037 | 3.033 | 3.033 |
Presentation | #3144 | 2.634 | 2.634 |
Ranked from 71 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The shapes and colours of the blocks are random like rolling dice
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Really interesting like tetris. I couldn't figure out how the blocks disappear and why some blocks made the colors change. But I liked the concepts! Great job!
I have revised the description. RGB colours have 3 colour components and it is about adding the colour values. As soon as red, green and blue together have a high value, the blocks disappear. Try to bring together colours that are very different from each other. You can try again with this knowledge :)
ok awesome thanks for the help!
Great idea! A creative take on block stacking puzzles. Very satisfying when a tower of blocks starts collapsing and the collisions make more blocks disappear!
Cool Game i have a score of 132 an it is addictive
Fun game! I got a score of 88. The sound effects made the game feel great. My only problem was that it was obvious that the dice was simply scaled at random so some of the art looked stretched at parts. Maybe you could create some preset shapes like the original Tetris? Anyways, I enjoyed this game and had a fun time. Good job.
I've only been using Unity for 2-3 weeks, so I still need to learn how to implement my ideas properly. I even wanted to make different shapes like in Tetris, including triangles, pentagons and so on, but it caused problems for me, so I kept it simpler so it wouldn't have bugs.
Pretty satisfying gameplay.