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GMTK 2022: Re-Rolling!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1642 | 3.000 | 3.000 |
Presentation | #2322 | 3.000 | 3.000 |
Overall | #2353 | 2.917 | 2.917 |
Creativity | #3028 | 2.750 | 2.750 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Reloading causes rerolling what weapon you use
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Reayll cool little game! I especially liked the artstyle, good job!
Along with some of the other critiques here, i think the weapon balance could have used a bit more tweaking. Some weapons like the shotgun feel like they should be more effective than they actually are, along with what number correlates to which weapon. 1 for the dinky pistol and 6 for the rocket launcher are perfect, but the laser gun is extremely effective for it being 2 (i think). I had a fun little time with the game though :)
cool
I had fun, I liked how some weapon had me changing the strategy, like how the bazooka 6 made me try to get the most rats I could on screen to bomb them at the same time); the rest of the weapons need a bit more variety. Also, I loved the little main character guy, such a simple and cute sprite!
I do think it needs a bit more to the element of randomness.
I really liked the art, the weapons system was also neat. My only complaint was that it was difficult to shoot while running.
241 sec. Realized that the score counts seconds (and not enemy kills) only after 241 seconds +)))
Nice simple game)
Yeah, I was down to the wire with a lot of things and only after submitting did I realize tracking kills would've been great :)
Thanks for playing!
214 seconds >:D
Didn't hear any sounds. Graphics are simple but nice.
Top down survival shooter like vampire survivors. The gameplay itself is reasonably fun, if somewhat simple.
The rolling for weapons could be fast. Sitting there for a full second waiting for a new weapon could be painful.
This doesn't really feel like it fits the "Roll the dice" theme. You have a small dice that randomly changes weapons in the corner, but if you take out the graphic, its just a survival shooter with random weapons.
Fair critique. I had plans to do more with the re-roll mechanic, but ran out of time so I had to cut my scope. Maybe I'll try expanding this little game to what I wanted someday.
Thanks for playing!