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Dicey Hell's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #165 | 4.342 | 4.342 |
Enjoyment | #219 | 3.855 | 3.855 |
Overall | #240 | 3.925 | 3.925 |
Creativity | #864 | 3.579 | 3.579 |
Ranked from 76 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are a dice, you have to roll you spawn a random gun, and the world (a dice too) also rolls every wave to spawn enemies
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
This game jam 2022 was very disappointing. If you look at such cool toys, this is not the first place and compare what we have in the leaders, then there are a lot of questions. I can imagine how much effort was invested in the game, you are cool!
One of the best "roll for reload/new weapon" I played this week, I really enjoyed how rolling was quick and didn't make you feel vulnerable! Very well done! The soundtrack was so cheerful and cute. I got a few points to mention:
- There were some serious hiccups when transitioning from wave to wave, perhaps the random algorithm?
- Maybe adding some more juice to hit enemies, or making a way to show the player that their health is low? Helps on choosing which to prey upon!
- The grenade launcher is a bit hard to figure where will the grenade explode.
Overall I had a blast, I just wish it was a little harder! Also, were the bullets ignoring height a by-design feature? At first it seemed odd but it grew on me! Congratulations on making such a fun game!
Binding the "roll for a new weapon" to an action you depend on (in this case "roll away from danger") is great! And the fact that both actions are called a "roll" is just added sugar. The presentation is also great. Good work!
The 3D animation on this one are crisp, wish the bullets looks 3D too, it was a bit difficult to gauge where the bullets are. But other than that, everything else feels and looks polished. Congrats on finishing the jam !
I have seen a lot of same mechanistic but your graphic and music are really nice, well done !!
I’ve seen a lot of these top down shooter style games, but none have had this many interesting mechanics nor as good visuals. This is an awesome game. Good job!
Might be the best looking game I've played yet this jam. Really fun too. Things got hectic and cramped quick though
This game is just neat and great! There are many games that just made a weapon shifting idea, but they made the weapon shift over time , which is not good, but in this game, weapon shifting is controlled by player and this is just right. I was dead at wave9, there are too many bullets here and terrain here. The way of transition between wave is very unique, too.
The music was good and the art was great. The level design switching was super creative great idea!!!!!!! Great Job!!! :D