Wow! thanks for your really kind reply!
I beg your Ratings
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This game is just neat and great! There are many games that just made a weapon shifting idea, but they made the weapon shift over time , which is not good, but in this game, weapon shifting is controlled by player and this is just right. I was dead at wave9, there are too many bullets here and terrain here. The way of transition between wave is very unique, too.
Ok, this is a turned based pick key game with good graphic design and mood, the strategy is avoid the enemy when you roll a low num, and you can walk to key or flag quickly after you roll a high num. I suggest that make fighting or killing enemy as main target rather than picking, currently the strategy part seems lack of different situations.
The graphic style and the audios of the game are very dreamy, and I was expecting there will be some meta part since the author always speaks. As for game experience, the rules are easy to understand, but I just passed many levels by trial and error, cause it seems impossible for me to get solutions by thinking.