This game's just very charming and well executed. The art's really nice, and the gameplay of pure betting on odds was enjoyable. I'll be coming back to this from time to time, nice work.
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Dicey Trails's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #580 | 3.651 | 3.651 |
Enjoyment | #588 | 3.524 | 3.524 |
Creativity | #695 | 3.667 | 3.667 |
Presentation | #822 | 3.762 | 3.762 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Your skills are decided by the rolls of dice.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Fun game although there seems to be a lot of nurses in the wild west
Does exactly what is says on the tin. Well done!
This feels a lot like the origin OT except that there's more transparency regarding the odds of success failure. But I'm not sure that's a good thing? The original left so much up to (child) imagination and this demystifies that a bit. Not a bad thing, but an unexpected observation I had while playing.
Fitting remakes of classics like these are a great jam exercise. They may not end up the most creative, but they can teach you loads about building a game when you've got such a clear design to follow.
Good job on capturing the essence (and frustration) of the original. Keep making games!
Great adaptation of the classic concept:D Dark humor is amazing) Nice job!
LOVED IT! amazing concept and realization, i need more of this hahaha! keep it up man!
Roving cannibal marauder simulator
Loved the dark humor. Plenty of the results had me reacting with "JFC" with a grin.
The overall presentation is spot on. It feels classic. I'm a huge fan of this character as a die mechanic and would love to see how it could be used.
I lost my firestarter early on and never found another one. Maybe that's all in the cards or maybe there's a gap in the events?
Great work on a classic concept, the probability readout and dice breakdowns were a nice touch. I was seconds away from making it to the end when I died of hunger! Tragic.
Talking to the rabbit to get him into the group was the best decision I made :D
My hunter missed a shot and immediatly died - 10/10, Darkest Dungeon 2 we deserve.
This was awesome! Started getting desperate for food so when a stranger rolled up on his horse I blew his brains out. Shortly after, another stranger offers to join my party for 50 gold, I accept, and he runs off with the "food" I just got from killing the other stranger. Then I end up hunting two bison in a row and then the game ended. I kind of feel bad for shooting that guy.
Anyway, great game, lol! I really liked how you implemented the skill check system. Art and music matched the game perfectly as well. Great work!
I really liked the concept and overall vibe of the game, I got a pretty good run going, but unfortunately ran into a bug and couldn't continue, even so it was a good time, really well done.
Sure: I had a bandit encounter, which worked fine before. If I remember correctly I chose the option which requires the deer icon. I think I succeeded the roll, but the game just sort of stalled out there, I was left with the 'you encountered a bandit' message, but an an otherwise empty textbox. It was about 60% of the way along the trail at the top.
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