Nice visuals, too easy
Play game
Dodge or Die's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #51 | 4.558 | 4.558 |
Overall | #98 | 4.147 | 4.147 |
Enjoyment | #160 | 3.930 | 3.930 |
Creativity | #288 | 3.953 | 3.953 |
Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are a die that rolls in order to roll dice
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
Really neat little game ! Love the concept !
The visuals looks great ! The gameplay is easy to very clever & nervous. everything is easy to understand & you get pulled into it immediatly & the music is on point.
I wish I could have played more levels with more type of opponents.
Really solid entry. Good work :)
I found a lot of charm in this game, I like the concept. I find it very nice and original, it's a change from the other games I've tried recently. Well done !
This game is super fun and looks absolutely incredible!! My only wishes are that the tiles were maybe explained a little bit better and had a bit more impact on the game, since it does kinda feel like you can roll spam into the boss and win which I tried to avoid doing, but I would also love if it were kind of a tug of war instead of having player health like I sort of assumed it would be based on the board design. I was anticipating if the boss hit me it would send the white ball back towards my side, which I think would be really engaging and cool!! And could potentially even make a really fun vs multiplayer game!!
Well excecuted mechanic and amazing art!
Simple and well scoped for a jam :D
The art is amazing and the concept is very unique and easy to learn. Nice job!
The Mechanic is simple but really well executed. Gamefeel was great except that movement felt just a little bit to slow for me personally.
The music is so Hype!!
This was super fun! everything felt so dynamic and the mechanic was simple but enjoyable (even when it screws over with you), oh, and the art and music were so good!
Well done!
(p.s, I would appreciate it if you could try out my game as well! It is really short so it wouldn't take long)
Compliments to the chef - the look, feel and juice of this game is stellar! Could definitely learn a thing or two from it. The pixelart is stunning, the effects are punchy and the music and SFX go hard.
I've noticed there's not much in the way of strategy - you can very easily mash your way to defeating the boss, no matter what the dice rolls determine. It's tricky, because you can't exactly allow for negative effects, since that'd feel too unfair. I'd like to see this concept expanded with different kinds of bosses in the future - but what's here is great already!
Presentation is amazing. The music, the sound, the artwork. Gameplay could use some spice, I was basically just dodging the dragon and attacking without caring much what the white marble landed on. All in all very nice!
WOW! Amazing achievement for such a small amount of time, I loved absolutely everything, the art, the mechanics, and the sound, well done!
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