Creating an Escape the Room type of game, especially in 3D, within a span of only 50 hours is definitely not an easy feat. The premise is also very mysterious and is calling on my curiosity.
Unfortunately, the controls is a bit "laggy"? I couldn't get past the first puzzle, since it's a platformer.
Would certainly play this again if the controls are updated in the future.
Congrats on finishing the jam !
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Escape the dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2242 | 3.048 | 3.048 |
Creativity | #2263 | 3.048 | 3.048 |
Overall | #2640 | 2.810 | 2.810 |
Enjoyment | #3370 | 2.333 | 2.333 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to escape a big dice by playing mini games which are (randomized) with dices
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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