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This is Dicey's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #997 | 3.649 | 3.649 |
Overall | #1142 | 3.378 | 3.378 |
Enjoyment | #1300 | 3.162 | 3.162 |
Creativity | #1499 | 3.324 | 3.324 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are limited to movement based on the sides of the dice. You also play as an actual 6 sided dice.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Good gameplay mechanic, easy to grasp and allows for interesting puzzles !
The art and music are nice as well :)
I really like the gimmick here! The puzzles aren't too challenging or too easy, and the gimmick is really easy to get the hang of! The game was well presented, which made the game feel fresh.
Thank you so much!
The mechanics felt fresh and well implemented. Good work!
Thank you so much!
I Really liked the gameplay you came up with, the graphics was really nice too !! the concept also fit the theme really well and was unique. Good stuff overall for 48 hours !! :D
Thank you so much for the feed back and for playing!
I loved this game's idea,music and 3d art.Good job!
by the way could you play and rate my game?
Thank you so much! I'll go check it out!
Thanks.I am waiting :)
Simple idea but very well implemented! The general polish on this game is amazing, absolutely enjoyed the music :)
Thank you so much!
Great work and great spin on the normal dice to match the goal vibe (that i did)
the art fits perfectly. the floaty pips at the end animation where a bit jarring though.
Thanks so much for playing! Yeah the sprites were supposed to disable on animation but we ran a little short on time haha. Thanks for playing!
Super cute game! You are right, the first few levels were a bit simple, but I really enjoyed the later levels. I think the camera angles in the first few levels were a bit confusing. Sometimes it was difficult to see how far you would be rolling. Otherwise, really nice design, the music and art style are very fitting. :)
Thank you so much for the feedback! And thanks for playing!
This game is really fun, having to think about what side to roll on as well as thinking how that will affect your next move. You did a great job on following the theme!
Thank you!
I loved it, refreshing idea and execution.
I would agree the tutorials stuck around longer than needed, but other that that nice idea :D
Thank you so much!
Great job . Very well done . you got mad skills you should work at evetech.
Truly talented .
Thank you!:p
While not the worst execution of the "rolling dice along a fixed grid", I think this needed a bit more of an identity. I played the first 5 levels and they were basically all the same single path that needed to be executed.
Hey bro , super harsh judgement, I don't see any of your games out here .
Hi, sorry you didn't enjoy the experience. the first 5levels are tutorial levels. If you don't mind playing a few more there are new mechanics. Pressing the next level button will skip the level if you simply want to skip ahead to the harder levels.
Nice mechanic, but I feel it needed some variety - the levels ended up being very same-y very quickly. The challenge didn't ramp up at all.
I would have liked the ablility to move the viewpoint around, and also an option to turn the music off.
I thought the aesthetic was very nice, really loved the look. Although the music was very loud for me, I thought it was also very good.
Thanks for the feedback. There are 20 levels if you don't mind skipping through a few levels with the next level button I'd recommend playing from level 10. There are a couple of cool mechanics hidden around. Sorry about the music. It was a little last minute haha! Thanks again for playing!