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Pixel Craft

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A member registered Jul 31, 2018 · View creator page →

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Really really great game, level design was on point as you went above and below old areas, spilt to either side of a castle and felt a sense of moving up and onward as you progress.

Really really great game, level design was on point as you went above and below old areas, spilt to either side of a castle and felt a sense of moving up and onward as you progress.

Interesting Idea and theme, but lacks a loop or challenge.

Maybe an adversary to avoid or traps.
Keep up the good work.

Interesting Idea and theme, but lacks a loop or challenge.

Maybe an adversary to avoid or traps.
Keep up the good work.

Cool idea for the puzzles, would be nice to move while throwing and if you throw the potion on the ground for it to make a noise and distract the guard.

Keep the good work up

Cool idea for the puzzles, would be nice to move while throwing and if you throw the potion on the ground for it to make a noise and distract the guard.

Keep the good work up

Yea I really needed to put in some sort of tutorial but ran out of time, what got you stuck ?

1. Click the deck
2. Roll the dice
3. Select dice to keep
4. Reroll the other dice ( Select a dice in the middle or hit the bell )
5. Try to make a weapon
6. Enemy Turn (Hit the Bell to end turn)
7. Repeat until you win/lose

Hope this helps any others coming into the comments

I loved it, refreshing idea and execution.

I would agree the tutorials stuck around longer than needed, but other that that nice idea :D

Cool idea, no adversity or challenge ?

Played the game for a short time, It's ok I guess

Time played: 9999999 hours

Amazing Game, great execution. Need mobile version ASAP

Needs instructions, but great idea. 

For anyone else confused use WSAD and Arrows to move BOTH

Loved the puzzles. 

Hey guys, I failed to make the deadline for the GMTK game jam which has very much bummed me out, But I hope you guys enjoy the game, I worked on it with my younger sister who had been playing alot of Human Fall Flat and wanted to make a game with the same feeling.

Fighting with Power outages here in SA, time difference and so on has defiantly confirmed me never participating in GMTK again.

itch.io/tried-together


Retro Rider is currently in Alpha and is being actively worked on. 
Any helpful ideas are always welcome.
In the future please read the store page about the game before purchasing.