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your dice is coming's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3870 | 2.160 | 2.333 |
Presentation | #4262 | 2.160 | 2.333 |
Overall | #4390 | 2.109 | 2.278 |
Creativity | #4753 | 2.006 | 2.167 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Roll of the Dice
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Fun game, but the concept can definitely be elaborated on greatly. The visual was great and it was smart to have the dice affect the movement.
Great job making this in 48 hours!
This concept could go far.
Like add some mechanics to make this type of movement uniqe. Maybe a tile you stand on and you get teleported 7 dice rolls back.
Like the lighting and espesially the music!
Wish there was more to do. cool
It's a very exciting game but really needs to adjust the difficulty curve. Really wish I could have upgrades for my weapon after killing bunch of red dices so I can reach a higher level of the game experience! Hope to see more obstacles and VFX! I think U did a great job integrating the roll of a dice into ur movement system and I really want to see what ur going to do with randomness if u want to refine this game! Well done!
Thanks for your comment! It's my first time using U3D so we took a lot of time learning. Yeah the idea was to drop buff or upgrade based on the roll when enemy dice dies. And we thought of making the player shoot different bullets based on current dice points facing upward. Sadly we didn't have enough time to accomplish that. Will try to implement this idea in future projects : )
That just sounds awesome. Can't wait to try this cool mechanism in the future!
The preview looks interesting but I couldn't get the game to load for me :(
If it pops up alert, please refresh the page. Idk why, but it works lol. ;)