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A jam submission

Just, Thrown In!View game page

Roll as far as you can!
Submitted by Sharpel — 58 minutes, 41 seconds before the deadline
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Just, Thrown In!'s itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#23193.0363.036
Enjoyment#26722.6072.607
Overall#32372.5832.583
Presentation#43902.1072.107

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You play as a dice that rolls around.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

I enjoyed this game quite a lot! The graphics were nice and the music was great as well!

A little bit more feedback on getting hit would be great, I didn't realize I was losing health at first. Of course this could be just me...

Overall though a great concept and very well executed! Keep it up :)

Submitted

Stupidly fun! I loved the power creep. I started out being super strategic and always attacking from the one specific side that could hit, and by the end I was a rolling death machine devouring everything that dare get near me. Obviously harder levels and more mechanics would improve things, but that is for after the jam. You did a great job with everything.

PS the song is still stuck in my head. Its a nice bop.

Submitted

The ideas and mechanics behind the game are quite interesting, I did find the game was a bit too easy but with 48h I know there isn't much time to balance.

Overall nice work.  

Submitted

This is part of those original ideas, that I would have never thought about! Really nice mechanic that fits the theme so well! The music and graphics really remind me of old school games I used to play as a kid, but it can feel outdated a bit. I think that animations or a more smooth movement could have added a lot to the juice and render the combat even more enjoyable! 

Submitted

A bit confusing at first, especially with the lack of animations or visuals for when your roll is using items, but, once I figured out what was going on it was actually pretty fun, nice work!

Given the time limit it's a solid game!

Submitted(+1)

You created a cool system for combat, and I feel that with some adjustments to the challenges this can become an even better game!

Submitted

Cool idea, but would have liked to see some more decision making opportunities. Right now, you can pretty much just mindlessly run around picking things up and then walk into enemies.

The idea is good! but at first i didnt really understand even how to move, so a quick tutorial would be cool. Also, some animations instead of the dice snapping into places would also help a lot for the visuals, same with the enemies. And finally, maybe the floor is too much of a vibrant colour. toning it down a bit would really help.

Submitted

I really like the base game! Maybe it could be improved with turn based combat and some fancier visuals, but the base of the game is definitley here and strong. Nice work!

A better art style would have gone a long way - I kinda got a headache just moving around from the snapping of the camera. The game idea is interesting but it is too fast paced to actually pay attention to the different attack patterns of the faces - I just ended up walking towards enemies and items without thinking about it.

Submitted

Keep making games! You did more than I could by myself, that's for sure.