Play game
Dice_Racer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2597 | 2.874 | 3.400 |
Overall | #3982 | 2.282 | 2.700 |
Creativity | #4133 | 2.282 | 2.700 |
Enjoyment | #5068 | 1.690 | 2.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
This game totally works on dice its a racing game so according to rolled dice value cars will move forward and whoever crosses the finish line first will win
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
Leave a comment
Log in with itch.io to leave a comment.
Comments
Great UI specially game audio is very good. I give 4.8/5. Multiplayer racing game with great UI.......
Thanks Man :
Amazing multiplayer game for PC. Had a lots of fun with friends......
Very cool looking game, but I don't really understand, how the cars move, sometimes, both players are at the same position and roll a 1, but player one moves 1m and player two 3km, so that is pretty scuffed. Also, I feel like the randomness system is weird, I either roll a 1, or a 4. But never anything else. And the ?-Box looks weird too, it doesn't really fit in. But the rest of the visuals look really good, everything fits and I have no idea how you managed to create all of these assets in 48 hours and program a game around them. I also like the shader that outlines the objects, that looks really cool and fits the art style very well. And the UI design is awesome too, those drivers just look cool.
we have positioned empty points at random distance and due to lack of time we unable to indicate each and every point graphically. box dont fit well cause we have created on our own ,not rest of the environment. thank you for responding ;)
I like the concept of a board game racer, but it did take a while for the car to move from place to place. Also some indication or ui when you interacted with things that brought you back spaces would be nice. Maybe also do a top down view and have the dice rolling be on a smaller portion of the scene?
I did really like the env and starting menu screen!
Thank you very much for these suggestions we will improve : )
Nice little board game variation.
Thanks dude : )
Ah a board game. It was a bit boring to get through but I wanted to see what was at the end, spoilers, it was a soft lock :'(. I threw 5 when I was at 76/80 and then the car stopped at 78 and the dice disabled itself. Bit anticlimactic. Also, I think your dice does not allow to throw a 6, I never threw one and didn't see it in the dice animation either.
It still is impressive to see that this is put together in 48 hours though, the other board game mechanics worked as they should and the music did not feel repetetive.
Thank very much for playing this game till the end :) yes you are absolutely right there's a bug in the end we didn't got enough time to fix it but will do it soon enough :)
Uhhh....well the visuals definitely look absolutely fantastic. ^w^
It does feel like a glorified board game tho >w<
Thank you :)