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A jam submission

Neon DomeView game page

GMTK
Submitted by Danny Peet (@DannyPeetDev) — 34 minutes, 36 seconds before the deadline
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Neon Dome's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#51061.7462.667
Enjoyment#53261.5282.333
Overall#54191.6372.500
Creativity#54301.6372.500

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Fine

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted(+1)

A nice calming game. The music was quite nice and I do love the aesthetics of the game. Using simplistic shapes for the enemies were nice too. The aiming was quite bad and was annoying when trying to hit the small circles. I think using your mouse to aim is a far better option. I did find an exploit too which did help with the aiming problem. If you mainly focus on attacks which create a lot of projectiles, the enemy won't be able to reach the middle of the base to deal damage because the knockback from the large amount of projectiles. Even with that, your concept of using dice was very creative and was really fun deciding whether to risk it or stay safe. Overall, a fun game. Good luck on the jam!

Submitted(+1)

Interesting risk/reward system. Its a bit hard to aim making it quite difficult to go far but I got a few good rounds of fun out of this. 

Submitted(+1)

Quite fun despite the fact that it feels kinda slow. Probably the only game to use the dice as a side mechanic rather than a major one, since it depends on the user if they want to use it, so its quite the nice change of pace! Great work!

Submitted(+1)

Great work. it's hard to shoot things on a diagonal and the card effects arent 100% clear.

Developer

thanks for the feedback :)

Submitted(+1)

Very fun and neat concept.

Developer

Thank you