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Office Break (GoGodot 4)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #97 | 2.647 | 3.091 |
Theme | #104 | 2.180 | 2.545 |
Technical | #105 | 2.569 | 3.000 |
Artistic | #107 | 2.569 | 3.000 |
Overall | #112 | 2.444 | 2.855 |
Gameplay | #121 | 2.258 | 2.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very creative game! the idea of strength the enemies being necessary to keep you vision clean is something really interesting, good job!
I liked the multi tasking element to the game, but some additional information about what was happening and the point of the game would of helped. Also was not certain my upgrades were doing anything
The game froze after I acquired a new weapon when I already had tornadoes. :P
I think a bit better explanation is needed about the game (and feedback on enemies being hit), but I like the idea of playing essentially two games at once, really cool!
I'm honestly surprised it doesn't freeze any sooner.
Yeah, better information on just about everything is needed lol, maybe one day I'll actually gather a team for a jam and be able to impliment my ideas better. Thanks though!
I am glad i actually have a brain divided into two parts lol. It was fun, even tho kind of hard to know what exactly to do. I love the idea.
Very interesting idea of "double gameplay", enjoyed it a lot :)