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A jam submission

Gunn JohnsonView game page

A zombie game where the less bullets you have, the better gun you wield.
Submitted by Code Orange — 22 hours, 35 minutes before the deadline
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Gunn Johnson's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#283.5003.500
Overall#333.3693.369
Artistic#353.6543.654
Technical#423.2693.269
Theme#453.1153.115
Design#453.3083.308

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Hell yeah! Gunn Johnson is one bad ass mofo. Game was fun and easy to get in to. I can really apreciate a simple idea executed well and this was definetly that. nicely polished and a crap ton of fun.

Developer

Thank you 😁

Submitted

Am I bad that I only got 2900something on my score? :D

reminded me of brotato a little, and guns were fun to use 

Submitted

Nice game with a fitting artstyle!

a couple of more feedback animations like death, or a more prominent player hurt animation would make this more readable :)

Submitted

nice game feel, the power up at the end of ammo is overwelming ;)

Submitted

Really fun game, the design is simple but works really well ! I think it need a bit of balancing and maybe some pause to breath a bit.

Submitted

The difficulty spike is a bit much but its a great idea.

Submitted (1 edit)

In my opinion it has too extreme progression curve.I lived nearly 20-30 seconds. I needed to apply many effort to survive to the moment when I can see a better gun...

Submitted

This was fun. Thank you!

Submitted

This is very cool indeed. I like the way of how you handled enemy instancing and how you made the weapon upgrades fun!

Gameplay is super cool! But it'll cost you points on the theme because I did not see how it adheres to less is more, other than less enemies = more gun.

Developer

Sorry if it wasn’t too clear, but it’s supposed to be “less ammo, more damage”

Submitted

Nice game! Not sure if it was intended but the score carries on after death, was confused at first how progressively good I was getting each time haha

Quite liked the UI bar at the bottom, albeit it was hard to keep track of avoiding enemies and seeing what guns I have. I always just shot without knowing what weapon I'm using. It was hard to get to the crates, almost always they got completely overran by the enemies.

The shooting itself did feel quite nice, the variety of guns all felt good to use. Good job! :)

Developer(+1)

Oh my gosh! The score carries after death?? Idk how I didn’t notice that XD I definitely need to update it then! Thanks so much!

Developer

So you know if we’re aloud to update the game after the submission time ends? (This is my first time)

Submitted

Not sure, usually if you leave the original jam build to also be available I think it should be fine. But I did see someone mention in the Community section that you can't update while it's judging time. Not sure really, here's the post I'm talking about: https://itch.io/jam/go-godot-jam-4/topic/2855736/can-i-update-browser-version-af...

Submitted

Wow! Fun game!! My highscore was 3902!! 

Developer

Hey, nice! My high score is 6100, but I am a pretty insane gamer so don’t feel too bad

Submitted

Impressive!!

Submitted

Fun concept, and good use of sound. I like the color and art design a lot.

Developer

Thanks! The color palette is from Lospec (I think that’s how you spell it)

Submitted


I did 3555! Pretty fun concept that works really well I like it. The sound and the weapons are fun to use and that's the essential part of your game so well done, it looks good and sounds good. Gameplay wise maybe a bit too simple, would be even better with some obstacles and a bit more "world feeling".

Great job

Developer

Thanks for the feedback! Glad you enjoyed it!

Submitted

Could you create linux or web build?

Developer

No Linux download, but yes there is a web build.