Thanks, great that you appreciated it! Yes sadly we didn't have enough time to add sound or music or even a winning screen... Game jams problems haha :)
ZP
Creator of
Recent community posts
I liked it it was really relaxing and satisfying to control the cat and jump on those big rats!
After a while the game lagged a lot on the browser version I don't know why, also it's a bit weird we can see the rats flying upward the screen it's funny. I felt the theme was somewhat respected, good job on the game!
That was really fun, I liked the simple artstyle and the overall "juiciness" of the game. There was a bit too much screen shake I agree. I also felt like the "grabbing" was a bit too powerful but I loved doing that even to the big bossy guys that was fun. Something I didn't really like was the theme I didn't really find it in your game. But that was good, nice beat'em up good job!
Amazing game, I went to level 7 with a score of around 15000 I loved every minutes of it, I tried at least 4-5 runs. It feels almost like a completed game, nice graphics, SFX, Music, you have nice menus with settings incredible stuff. Reminded me of some GBA or SNES games, loved it congrats. And perfect with the theme also !
Great game, very nice art, very nice music with the remixed of classics (reminded me of the end is nigh). That was challenging but this manageable, great content. I felt like the levels were pretty big for such a short time frame so well done, very nice "completed" little game with everything, art, music, sfx and a nice fun gameplay, congrat!
I really loved it! Everything seems to connect, the cat, the pots, the books the cute home feeling everything fitted perfectly, great aesthetics. I found the level design really well done, very challenging (maybe too much for a game jam) when you are not used to the controls but after a while it clicks and it's great. It could honestly be a really good starting idea for a game like jump knight or getting over it, where you have to climb up up up and then if you fell down you feel really bad lol.
You have something there! Great job
Very good game, a lot of content and very polished in a very little time! The little knockback on the slimes was very subtle but a great addition otherwise would be way too hard! I had sadly a bug, there was 6 enemies left (around wave 10) and I couldn't find them (and never could they lol) so I never finished the game. Anyway, very good game, congrats
Really made me think of pokemon, really simple turn by turn game that works well. As the others said I really liked the background changes too, it's a detail but that had a huge importance for me to really feel what I was doing was really changing the environement and I had to be careful. The artwork was a bit rough around the edges but still good enough for me to understand everything. Adding sound effects would have been so great too but I guess in a jam no time to everything right? ahah Great job dude
That was a good experience, very fun and exciting to play I felt the adrenaline pump man, good music and VFX with some nice effects! I felt that the bullets were a bit hard to distinguish between all the other stuff flying trough the screen but that didn't matter too much. I had a great time playing it, good job!
Such a great little gem, I love the popcorn idea for this theme it's clearly 5 stars for me. Very cute popcorns art man with all of these cute faces, they looked so sad when burnt I had to my best ahah! A bit weird that the lower your score the better, but it doesn't matter, great game for this jam!
Very good little game, with a start and a finish, well executed with beautiful graphics and catchy music. The charater and its shooting feels nice. I felt the gameplay could have been a bit more fun, it was a tiny bit boring and slow pace for me. The theme is perfectly reminded in this one, very well done guys
I really liked the idea of less is more, not in a gameplay kinda way, but in a real emotion kinda way. The game is very simple sure but it evokes the idea well and that's good. I wished the illustrations of the UI (the stores, houses and Jill icons) were better looking and fitted more with the aesthetics of the illustrations once you completed the tasks, because they looked way better than the UI.
Good feels !
I did 3555! Pretty fun concept that works really well I like it. The sound and the weapons are fun to use and that's the essential part of your game so well done, it looks good and sounds good. Gameplay wise maybe a bit too simple, would be even better with some obstacles and a bit more "world feeling".
Great job
I did 3555! Pretty fun concept that works really well I like it. The sound and the weapons are fun to use and that's the essential part of your game so well done, it looks good and sounds good. Gameplay wise maybe a bit too simple, would be even better with some obstacles and a bit more "world feeling".
Great job