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Little Big Marsh's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Interpretation of the Theme | #20 | 3.623 | 3.800 |
Overall | #39 | 2.829 | 2.967 |
Game Mechanics | #45 | 2.479 | 2.600 |
Design | #55 | 2.384 | 2.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really enjoyed this entry into the jam! Cheers!
Solid entry!Nice concept, could be more polished mechanics and visually wise, but overall it works pretty well! First time around I jumped over the fire and got stuck though lol I wish you had uploaded a thumbnail, even if it was just a screenshot of the game.
This was quirky and oddly fun, despite the controls being a little clunky and the visuals a bit mis-matched. I liked the concept and the take on the theme and the use of the different sizes.
Nice game, has some good gameplay. With some better graphics and a bit of polish, I think it could be a fun game.
Thanks a bunch :D
Despite the weird key bindings and limited graphics, I was having a good time... until I got big, got stuck partially inside a wall, and couldn't get small again or free myself. For a first Godot game, it shows promise!
Sorry for the complications. I agree with the game being suprememly unfinished. "If stuck you can press R" forgot to put that text in the game before the deadline XD... thankyou for the response!
The idea is really cool. It's a shame it seems to soft lock itself when you get past the first screen. The controls are very clunky though and aren't intuitive to use at all and the graphics don't blend too well with the plain looking cube and the rest of the world. Cool idea, needs a lot more polish though.
I agree completely. I mean I didn't expect my first Godot game to be great. Appreciate your response!
Decent concept! For others who play - the campfire is friendly, don’t try jumping over it XD