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Lockdown's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #2 | 4.500 | 4.500 |
Fun | #10 | 3.750 | 3.750 |
Overall | #11 | 3.635 | 3.635 |
Theme | #14 | 3.563 | 3.563 |
Audio | #19 | 3.313 | 3.313 |
Controls | #24 | 3.188 | 3.188 |
Originality | #24 | 3.500 | 3.500 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.2.1
Game Description
A small game made for Godot WIld Jam #20. It's Escape Room game that test your knowledge. Use your brain (or/and use your favourite search tool) and solve puzzles! Warning: Game contains very bad jokes and easter eggs! Bugfix #1: Fixed bug where player go higher after stepping on something. Bugfix #2: Fixed bug where you can walk away from terminal without stopping the interaction Bugfix #3: Fixed name of Mr. Nobel
Discord Username
JestemStefan
Participation Level
Second time
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Comments
I never played an escape game so I really wanted to try your game and it is really cool. The only big issue is the physic system. One of my clue passed right through the floor XD Well I think the last room would have been hard anyway! So I stopped at the 3rd (and last?) room :) I'll try to finish it later I think
Fun game! I had some performance issues on my machine (2019 Macbook Pro), but overall the game was awesome. I noticed that sometimes the interact button locks your mouse movement, which makes it seem like the game has glitched out. I also felt like there were too many steps to interacting with something - one button to inspect, the others to rotate it, seems like it would be enough, unless I just didn't get far enough for it to matter. But good game none the less!
Hi!
I literally just fixed that bug with mouse locking and reuploaded new version.
Additional buttons are needed, because items were too big to hold in hand and rotate. but if I made it smaller it would be too small and hard to grab. There was also bugs with colliders.
Thank you for playing!
Where's the escape room lifeline hint? Couldn't beat the second room, good puzzle though and loved the winrar easter egg
You can write to me on GWJ discord ;)
There is always hint in the room ;)
Very fun and interesting to play, though some of parts of the puzzles were pretty hard.
Good job!
PS: Once in the second room we encountered a bug where our characters position went up and we couldn't move trought the doors because we were too large. But I'm afraid I cant give you more details.
Thank you for playing!
I will try to fix that bug tommorow.
Nice game, escape rooms aren't my thing, I got stuck on the shapes in room 2, lol.
Also I'd add some code to stop interacting with the lock when you unlock the door. I couldn't look around in room 2 and realized it was because I was still interacting with the keypad in room 1.
Well done!
It shouldn't happened. It some kind of bug or do you mean you were still interacting with terminal?
Pressing E should help.
In other case please leave note about bug.
Thank you :)
I press E to interact with the keypad, put in the code, the door opens and use W to walk through the door to room 2. At that point I can't move the camera around until I press E to stop interacting with the keypad.
Ok. Thank you!
Messaged you on Discord too, but I figured out room two and finished the game. I was way over complicating the shapes.