Fun game. Well done.
It's a pity it doesn't save the progress, didn't make it to the moon yet and hade no time left today. But I'll try again later this week anyways :D
Pixel art and sound is on top!
Very funny idea!
The core idea is very simple, but the difficulty scales in a interesting way.
But as soon as you realize, that it's just about the right timing it becomes pretty easy. It would be nice if there were other elements that introduce difficulty.
Sound and graphics are also great. Well done!
Thanks so much for playing!
Yeah, thanks, I'm actually pretty proud about the camera movement (but it took a lot of work to get it like this.)
I know about the scaling issue, we had the problem that could see below the earth sprite, so I opted for scaling the 2d stuff. Really gotta find another way for the next game.
Thanks a lot for your feedback :)
Thanks so much for playing our game and taking the time to write such an extensive comment!!!
These are lots of very valid issues your pointing out.
I guess one problem was, that on the last few days of the jam we had so many additional ideas for and tried to put everything inside the game. Because of this we really hadn‘t enough time to playtest everything as much as would‘ve been appropriate.
And by the time we realized that the complexity was just too high, we were so short on time, that we tried to pack everything the player needs to know inside a tutorial, which ended up being just loads and loads of text (while still not containing every useful tip, because when you develop it yourself it just seems obvious somehow, which is bad...).
We will take all your tips and feedback to the heart. And I‘m looking forward to apply them (maybe in an update to this game or another game jam) to deliver a much better player experience!
This thing is huge! Took me like half an hour to complete :D
It looks very good and the music keeps you moving forward (but also makes you a little bit insane).
I was really confused that you could take back the sphere from a door which swaps out with the one you're currently holding. I don't know if thats a bug.
All in all: very well done, congrats!
Love the art style!
Also the controls are pleasant to use. Though I think it would've been nice to show them for a few seconds after pressing Play for the first time. Took me a while to realize RMB was another attack move :)
When do I get to change the opponent? It seemed kind of random to me if after defeat the change opponent screen showed up or if the controls swapped to the opponent.
Would love to see this as a multiplayer game ;)
Nice job!