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A jam submission

ShelterView game page

Submitted by Yara (@yaranaika_san), FinchoDM — 18 minutes, 59 seconds before the deadline
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Shelter's itch.io page

Results

CriteriaRankScore*Raw Score
Controls#352.9443.400
Fun#452.7143.133
Audio#462.8873.333
Overall#502.7333.156
Originality#542.8293.267
Graphics#552.8293.267
Theme#612.1942.533

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
Godot 3.2.2

Source
Yes (once I trash the tons of commented code lying around) (edit: HERE!: https://github.com/jvicu2001/GJW-24)

Game Description
Save mama dog and her pups from the lab! (Yep, that's all the background I came up with). Basically, you go around as a green fella liberating yellow beagles from red bad people

Discord Username
Yaranaika-san#1756, Fincho #4753

Participation Level (GWJ only)
1st time

Participation Level across all Jams
1st jam as well

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Comments

Submitted(+1)

For the first game jam this is mooore then good.
I liked colour pallet, but what was the best were control hints!

I guess I will steal this for my games :P

Would you like to come and rate our game?

Developer

Thanks!

The control hints were such a chore to make, butt that’s because it was the first time I touched a control node besides Label.

I’ve already rated your game!, it was fun.

Submitted(+1)

Great job for your first jam game! That last room is tough!
I like the little detail of the music tempo picking up when they've caught on to me. Is there any way to get them to give up after that or is it too late?

Developer(+1)

Thank you! The bass changing tempo when the enemies detect you was a random thing we decided to add. We're glad that you liked it.

About the enemies chasing you, if you get far enough of their sight (that is, this area)


They will go to the last position they saw you, and if 5 seconds passes after they lost you, they will return to roam around the level. They are faster than your walking speed, but running will get them off you.

Cheers!
Submitted(+1)

Hey. A stealth game) Interesting. I managed to collect all puppies and fall under the level at near the exit: D
I like your level design. I enjoyed running from the guards and materials of the walls and floor are also looking good.

Submitted(+1)

Hey,

nice little game you made, really like it. played and rated.

please feel free to play and rate my game:

Developer

Thank you! Already rated yours, good luck!

Submitted(+1)

Really fun game. At first, I kept getting wrecked by dudes that I couldn't see behind walls... but eventually I got it.


Cool entry!

Submitted(+1)

Cute game ! I felt also lost at the beginning but eventually I figured it out :)

Submitted(+1)

This was pretty good! At first I didn't realize I could open mama dog's cage, kept petting her. Eventually though I got it open and was able to escape with all the pups, for the win!

Great entry, was fun!

Developer

Thank you! The mama's dog hitbox was just a little bit to big and got detected before the cage area sometimes. Totally not intentional, but could've been.

Submitted(+1)

I like the art style, but I wasn't sure what the goal was until I read the description (probably should've at first lol). Also, the puppies get stuck in their cages and I'm not sure how to get them out - any advice on that? Maybe I'm doing something wrong.

Developer (3 edits) (+1)

Yeah the game doesn't really tell you what to do. The puppies just follow mama dog in a straight path as I didn't know how to use the navmesh until the last day where I added the guards :P.

Also, you don't need to deliver the dogs to the exit, as I couldn't get the trigger area to detect the dog, so you can just speedrun it by opening all the cages and running to the exit. Lets just say the dogs get out by themselves afterwards ;)

Developer (1 edit)

I forgot to add that you can rotate the camera with the left and right arrow keys!

EDIT: ALSO if you press Ctrl or L-L1 you can make the pups hide behind their mother