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Elusive Thief's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #33 | 3.714 | 3.714 |
Fun | #36 | 3.000 | 3.000 |
Controls | #38 | 3.000 | 3.000 |
Accessibility | #39 | 2.714 | 2.714 |
Overall | #51 | 2.765 | 2.765 |
Audio | #69 | 2.143 | 2.143 |
Graphics | #73 | 2.357 | 2.357 |
Originality | #80 | 2.429 | 2.429 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.3
Wildcards Used
Fully immersed, Getting Rich
Source
https://github.com/vishwah13/Elusive_Thief
Game Description
Your are a Thief, try to steal the jewelleries and escape form the authorities.
Discord Username
Vishwah#4279
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Comments
The gameplay is fine but the game is a bit short.
I would have liked to get the item automatically instead of pressing e.
The guard give up quickly too, so you don’t really have an incentive to wait for them to go away.
Some people talked about it but a vision cone/detection zone for the guards would be nice. But it was fun to run around collecting all the jewelry quickly. Good job!
A solid little game, it was fun but short. An indication when the guards will see/chase you would’ve been nice.
The game was fairly good, but just a minor change that I think would have added to the game is if in order to reset a level you had to do something a bit more complex than tapping 'R' (for example double tapping it or holding it) because it can be a bit easy to accidently press, as it is next to the use key
It was great, with the right music it would have been maybe perfect.
One thing though, player speed was really high which meant that it was really easy to get away from the guards, dont know if you intended it that way, but the game was too easy