I felt so terrible killing all the office workers… the beard guy looked so happy! Nice work on the destructible environment.
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CodeName: Katana Baldy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Accessibility | #19 | 3.129 | 3.129 |
Controls | #29 | 3.161 | 3.161 |
Theme | #31 | 3.774 | 3.774 |
Overall | #35 | 3.147 | 3.147 |
Graphics | #39 | 3.258 | 3.258 |
Audio | #40 | 2.774 | 2.774 |
Fun | #42 | 2.935 | 2.935 |
Originality | #53 | 3.000 | 3.000 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.2
Wildcards Used
Getting rich
Source
https://timesauce.itch.io/codename-katana-baldy
Game Description
Agent, codename: Katana Baldy, has been given a new, top-secret mission. March through the office building filled with guards and soldiers trying to stop you, and destroy their organization for good.
Discord Username
Spicy Meatball#6240
Comments
Great game! Definitely fits the theme!
For some reason my initial instinct was to attack the table so I was delighted to see it was destructible! Good job!
Wow, Katana Baldy is one bad ass agent! Great job making this creative game, fits well with the theme. Love the slow motion bullets!
I love the absurdity of the setting, the destructable terrain and the coworkers panic! Sometimes the controls felt a bit finnicky, especially at the shop where I was trying to buy something, only to find out I had to walk away for that to register. For the sake of getting people to see more of your game I would recommend to shorten the game a little bit. You can only spend so much time per review, it's a pity when people don't get to see half of your hard work![Spoilers ahead] I'd advise fewer levels before reaching the shop (and consequently new enemies).
Hey! I'm very grateful that you played and took your time to review the game! Now for the problems, i actually thought the game was too short when submitting it...but only later i found out, that people were having difficulties just getting to the shop, but i'm glad some people did and got to experience the other half of the game! New enemies are introduced after the shop, but maybe i should have added more :D
Very nice game, I love the panicking animation and the destructible objects.
Having harder enemies after some level is very cool, it surprised me and got me more focused.
It's not very clear if a bullet is going to hit you or not, that made dodging difficult to me, and the attack animation feels a bit slow but other than that it's fun to play.
This protagonist is clearly not the hero. XD
I think the game got bugged when I tried to buy the bigger sword, I wasn't able to make damage to the enemies anymore.
Hey! Thanks for trying the game! It might have been that you were just standing too close to the enemy, the player hitbox has a bit of a gap near the body. And i'm impressed, a lot of people said, that the game was too difficult and they could not get far, but i see you have managed to at least get to the shop! :D
Nice. That was one angry man! :D I think there might be bug where coins disappear if the person dropping them is too near a wall.
Great game but I FOUND a BUG, I dupped coins to 400 by walking rappidly over them. Great game I enjoyed the pixel art :))
Man, I love this guy, he is so grumpy! :D
- cool aesthetics
- destructible environment (huuuge YES)
- funny looking NPCs
To me it was a bit weird how to guards shoot the bullets, it looked like the bullet is coming out from their stomach. Maybe spawn the bullets from the end of the gun?
Anyways, congrats on the entry, I enjoyed it! ^_^
Nice work! The grim music was a good fit.
I found it a bit hard to tell whether I could use furniture as cover.
Sums up what I feel when going to the office :D Art is cute but imo it would have benefited from more polish. For example, bullets spawn from gun instead of center of sprite, leave the body on the floor to show the player how good they did.
Hey there,
Really enjoyed the game. Great work on the AI and the 4 way movement, also the pixel arts are so neat!!!
My only concern is that the player feedbacks are missing (e.g being hit by bullets, killing enemies). but all in all it was a fun game.
Cheers!!!
Fun game with some neat pixelart. Impressed with the level of detail - even destructible furniture!
Got a bit repetitive after a while ... and then I died. Hadn't noticed the healthbar - maybe add some kind of hit-animation or something to show your not-hero is getting hit. I felt invulnerable the first couple of levels ... until I noticed the health-bar ^^
Overall great submission
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