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Embrace capitalism™'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Accessibility | #41 | 2.704 | 3.200 |
Fun | #59 | 2.535 | 3.000 |
Controls | #59 | 2.451 | 2.900 |
Originality | #60 | 2.874 | 3.400 |
Overall | #65 | 2.548 | 3.014 |
Audio | #67 | 2.197 | 2.600 |
Theme | #71 | 2.789 | 3.300 |
Graphics | #76 | 2.282 | 2.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.2.3
Wildcards Used
Getting rich
Source
https://github.com/0pb/tavern
Game Description
Management of a small city with ressources.
Discord Username
$4Y4N37 #5852
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Comments
Wow, a sim game, great job! :)
I don't know if you know this game, but it really reminded me of Caesar III, a classic strategy game which I have fond memories of. ^_^
Overall the game works pretty well, I have 2 suggestions if you like constructive feedback:
- I really missed a feature to pan around the map. Maybe it's there I just couldn't figure out. I noticed I can zoom in and out tho, which is nice.
- The pathfinding feels restrictive at times. I feel like people sometimes choose to go to the closest building. Maybe randomize it a bit more? Because often times my pricy building was just abandoned :(
Anyways, congrats on entry, loved it a lot!
Thanks !
I based it off pharaoh which is the second game made by the dev of Caesar III.
You can pan around the map with the left clic button, I should have indicated that somewhere since it wasn’t clear.
There is a randomisation ! Kinda.. tl;dr when a people exit a building he will randomly choose between every production building within 600 range of the actual building.
However as other review said, the mechanic wasn’t clear enough so that’s a point I will be working on.
Very nice strategy/simulation game, but I didn’t really understand how it works. Still entertaining for a few minutes though :)
Thanks ! As long as you enjoyed it a little I’m happy with that.
Really original concept. Got addicted, but didnt know what the hell i was doing, i think you need to make a tutorial to explain everything...
Thanks ! In the future I will add a tutorial and perhaps add hints/pop-up as well.
I unfortunately didn’t have the time to make the mechanic clearer :(
Cool concept! I liked the audio and visual feedback when a person made use of one of the buildings, but I wasn't sure at all what combo of buildings leads to a net gain of any resources :/ I definitely figured out how to lose everything though! 😅 Maybe that's the true spirit of Embracing Capitalism...
Overall a good submission! :) Would lose everything again 10/10
Thanks ! That’s the main point people are bringing up, and I guess I should have make it way clearer or have some tutorial to show the mechanic. To give you an indea, a guy will look up for the 3 closest production building and pick one at random. There is also a cycle going on (dongon -> (if exist) market -> tavern -> house -> random production -> etc.).
Between your game and mine we might be onto something about food!
nice game
Thanks !
This is awesome. Obviously very ambitious for a jam game but it's quite addictive. Good job on getting the isometric perspective right, and good sound effects. Quite hard initially but you figure out how things work with a bit of practice. Really well done - I love to see these kinds of games being made :D
Many thanks ! I plan to make a larger similar game in the future. It kinda is a mockup.