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Rally. Rally? Rally!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #43 | 3.207 | 4.000 |
Graphics | #64 | 2.584 | 3.222 |
Controls | #73 | 2.049 | 2.556 |
Theme | #73 | 2.673 | 3.333 |
Overall | #84 | 2.024 | 2.524 |
Fun | #86 | 1.425 | 1.778 |
Accessibility | #86 | 1.425 | 1.778 |
Audio | #88 | 0.802 | 1.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
Godot 3.2.3
Wildcards Used
Fully Immersed, Transmutation
Source
N/A
Game Description
A colourful political tower defense game
Discord Username
N/A
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Comments
Nice concept. I was wondering if only only one policy can be chosen, or did I miss something.
The UI for the game looked nice and pleasant to use. Having to use an avatar to move around the place made it a lot more interactive.
It would have been nice to not have to select again and again the same propaganda.
I was not sure whether I was doing anything other than placing propaganda. It felt like not much was being done other than to wait.
Looks good!
This game looks really nice! I really like the kind of 'clean' art style, and the likeable descriptions/dialogue works really well. The only thing is that I found it a little bit confusing if my propaganda was doing anything. I know a couple of times I saw a few people change colours, but even though I was putting a truly ridiculous quantity of propaganda everywhere I still wasn't sure whether it was doing anything. Maybe a little effect or a piece of text saying "CONVERTED!" that pops up nearby a converted voter?
Hey,
The presentation is great!, but I unfortunately can’t play your game !
The control are wasq only (which can fixed by changing my keyboard layout) but it seems the game screen is too big for my windows and the speech bubble are outside of my view.
Hi, thank you for the feedback!
I've fixed the resolution issue and it should now work.
As for the keyboard problem I don't know what it might be, WASD, arrow keys and numpad keys all work for me