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Mask Up's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #19 | 3.600 | 3.600 |
Controls | #26 | 3.000 | 3.000 |
Accessibility | #26 | 2.800 | 2.800 |
Overall | #42 | 2.871 | 2.871 |
Graphics | #42 | 2.900 | 2.900 |
Theme | #44 | 3.500 | 3.500 |
Fun | #50 | 2.400 | 2.400 |
Audio | #55 | 1.900 | 1.900 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Lol, the theme is quite original, ngl. The mechanics are ok, but I think it would be better if the stun had any visual indication. It's hard to understand if you stoped the enemy or not. Also, the speed might be lower and equal for both the player and the enemies (so that they need to corner you in order to catch). Overall, good job.
This one put a grin on my face. If only we could see those exclamation marks in real life. It's simple, but well-executed. One thing you could improve would be to give an indication of how far your attack reaches as you're charging it up.
Thank you so much! Your comment honestly made my day :)
I'm not good at animations and art and I'm still learning how to do that.
Thanks again mate!
could you explain how the theme applies in your game?
I think it's along the lines of "personal space".
Space as in personal space, social distancing.
I liked the way it was presented on its page and the premise with the masks lol, but it could have had some more animations to help you visualize your shots and hits to the enemies, as well as maybe some simple music and more levels.
Thank you for replying :)
I know the animation, music, and visuals could have been way better, but unfortunately this is all I was able to do in 2 days, I had my exams this week as well. Really sorry about that, would try to do better next time. Thanks again for the suggestions!