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A jam submission

TechmaniacView game page

A hard-as-nails platforming collectathon!
Submitted by JohnGabrielUK — 6 days, 21 hours before the deadline
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Techmaniac's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#63.6323.632
Controls#63.6843.684
Fun#123.4743.474
Overall#153.3463.346
Graphics#183.6583.658
Accessibility#252.8682.868
Audio#253.0793.079
Originality#333.0263.026

Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.3.2

Wildcards Used
None

Game Description
A hard-as-nails platforming collectathon!

Source
Yes

Discord Username
JohnGabrielUK#5729

Participation level (GWJ only)
This is my 24th GWJ submission.

Participation level across all jams
This is my thirtieth jam game, give or take.

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Comments

Submitted

Sweet graphics, great mechanics and level design, quite hard at times, but a fun challenge nontheless. Loved the quips for each of the collectibles :)

Submitted (3 edits)

Great level design. Last levels were so hard I thought I was missing dash or triple jump :D

And then I thought "If there was death counter, I would have a few hundred". And I was right  :) (254 - can't paste screenshot)

No idea where the 8th item was though.

Plain white and black are a bit tiring for the eyes. Iit's very hard to come up with nice 1 bit palette, I'd just steal one from Obra Dinn ;)

Submitted

This game was harder than darksouls LOL but such a beautiful entry, great work, it was a lot of fun!

Submitted

I love your game, your recreation of an old videoconsole game is fantastic! Besides you dont get the keymapper sistem because the only that the player can do is with all the buttons, you are very clever.

Submitted

The outdoors is an unforgiving place! I initially got a little frustrated, left, then came back to this - a bit of a learning curve, but quite addictive. Clever level design and the minimalistic style works in the game's favour.

Submitted

8:48, 100%, 108 deaths, fun! Love the aesthetic, though it makes the situation hard to read sometimes. Every now and then it feels like you did not touch a spike, but die anyway.

Submitted

Ahh, im getting flashbacks to hollow knight white path of pain... honestly this was good and i cant believe that i havent raged quitted...

Submitted

Really love the game. The level design of this platformer is well thought out. Nice, evenly spread out checkpoints that makes the cycles short making it really engaging. One slight issue I have though is the amount of punishing jumps that have little room for error. Overall though, I really enjoyed it. Love the simplistic look and the simple SFX is a nice touch. Good job!

Submitted

Really liked the art, though the majority of levels were way too difficult for me. Great job overall!

Submitted (1 edit)

This game made me absolutely lose my shit in Celeste levels

in a good way

Submitted

Love the art style and love the little comments on old tech. Nice twist on the theme - great work!

Submitted

Very visually striking and stylistically strong.
Liked the platforming, although it's a little bit too hard for my taste.