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Ruined's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #5 | 4.273 | 4.273 |
Fun | #5 | 3.773 | 3.773 |
Overall | #7 | 3.617 | 3.617 |
Accessibility | #10 | 3.318 | 3.318 |
Theme | #11 | 3.409 | 3.409 |
Controls | #13 | 3.455 | 3.455 |
Audio | #13 | 3.409 | 3.409 |
Originality | #15 | 3.682 | 3.682 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
V.3.3.2
Wildcards Used
NA
Game Description
Dash your way through rusty sentinels!
Source
https://github.com/drkdragonz/GWJ35-Team2
Discord Username
Drk#3397, Hoimar#6305, Sebastián Gallardo#1248, iDLELUKE#1102
Participation level (GWJ only)
My 4th time participating
Participation level across all jams
My 4th time participating (?)
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Comments
Good game! nothing to complain. beep :D
this is a lot of fun! So simple, but its so fun. And I love the art style. I think I would've liked a second of invulnerability right after i dash, or reduce the cooldown on the dash!
Amazing visuals which go really well with the audio. Gameplay is really addictive. I would like it if the guys with the sword had an attack animation. Also maybe it would be cool if you could dash through the shooting? Quite fun, nice job :)
Thanks for playing
yeah we planned to make the bullets dashable but ran out of time
Had fun with this one, dashing felt satisfying and the art direction was great. The enemy hit boxes felt a little large to me. All in all, great submission!
Thanks for playing!
honestly i though it was the other way around (the players hitbox was too big)
will take that criticism next time thanks!
Feels pretty polished from menu to gameplay, nicely done!
I agree with Mothnog about an extra dash, especially on later levels, maybe like an upgrade or something.
Looks great! audio fits well.
Thanks for playing!
I think it'd be cool if after killing an enemy there would be a small window where you can follow up with another dash. Like a combo attack. It could make for some intense fast paced gameplay.
Thanks for playing our game
yes i agree that would be a pretty cool mechanic
if only we had more time........
xD
The last expresso machine, huh? Haha, nice idea, really liked the game, maybe it was too easy, because the end levels didnt really differ from the first levels that much.
haha yeah, we wanted to expand on that but time really caught us! It's wonderful you say it's easy because I believe people tend to think it is very hard. There may be balancing issues!
Thank you for playing!!
Very nice looking game. It was hard for me as I couldn't pass the first level 10+ times because I was trying to dash with keys only. Maybe I missed it saying mouse cursor was target. Anyway, the dog/shooting mob were too brutal as well. Gave up on level with two of them that I could never get past.
Nice entry, congrats!
Thank you for playing and your feedback! And yeah, those mobs are brutal. hopefully next time we'll get a better tutorial!
The art style is great! Definitely the highlight of the game, I liked the movement but found it kind of weird how whenever a projectile collided with an enemy, it would prevent you from being able to dash into them.
Thank you for your comment man! There are definitely some bugs regarding collisions. Hopefully that didn't ruined your experience!
It didn't really, sometimes I would have an enemy in my sights and shortly realize that I couldn't take them out, but that's about it, no more than a mild annoyance. 👍
Really liked the art style! Deshing feels great. The sounds add a lot. Great job!
Thank you for playing Levi and for your kind words!
Really liked the art and the dashing mechanic!
Thanks mate!
Amazing game. Took me a couple of tries to get used to the controls but it looked really cool and the dashing mechanic is pretty nice.
We're really glad that you like it man! thanks!
Gorgeous graphics!
Thank you so much, it means a lot!