Play Hard Roguelike
HAIRCUT's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #23 | 3.560 | 3.900 |
Fun | #33 | 2.921 | 3.200 |
Audio | #36 | 2.921 | 3.200 |
Controls | #43 | 2.739 | 3.000 |
Overall | #45 | 2.778 | 3.043 |
Accessibility | #46 | 2.556 | 2.800 |
Originality | #63 | 2.556 | 2.800 |
Theme | #65 | 2.191 | 2.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.3.2
Wildcards Used
None
Game Description
just another roguelike, dude
Source
Not now
Discord Username
N/A
Participation Level (GWJ only)
This is my 3rd GWJ
Participation Level across all Jams
My 7th jam, at all
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Comments
Nice game submission! I can see you put a ton of polish into the game. I noticed really cool details like: screen transitions after a level finishes, screen shake when you blow up cans, engine slow motion when you get hurt... those things are really cool. Really liked your upgrade system too. I definitely would love to move and attack faster. And I'd love to be able to hold left click for more shooting. Dodging enemies is like the hardest thing in this game, so being able to just spray at them with with Kolt would be :chefskiss:. Thanks for the fun game.
I think i ran into a bug, when I spawned into level 1 and pressed GO, it says no enemies left and I can't do anything? (I'm on Windows)
Try to run the game again, until it work
I already fixed it, but I only can upload it after the jam's end
Thank you for playing and reporting
Nicely done! Lots of depth to the game; I like the art, too.
Just a heads up: the Mac build says that it can't be opened because the app file is damaged
Try running this command against the unpackaged app (fixed it for me):
attr -dr com.apple.quarantine ‘Godot Wild Jam 36.app’
xattr -d com.apple.quarantine ‘Godot Wild Jam 36.app’
for me on old mojave just in case anyone is wondering
This was really fun, the second level is a crazy difficulty spike though. The shield guys and number of enemies makes it very hard. But this is really solid. The UI and art is really great.
on linux:
Error: Couldn’t load project data at path “.”. Is the .pck file missing? If you’ve renamed the executable, the associated .pck file should also be renamed to match the executable’s name (without the extension).
I can confirm this.
Oh, thank you! I already fixed this, but seems like I can't upload a new version right now... Sorry for that.