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(1 edit)

Just a heads up: the Mac build says that it can't be opened because the app file is damaged

(+2)

Try running this command against the unpackaged app (fixed it for me):

attr -dr com.apple.quarantine ‘Godot Wild Jam 36.app’

xattr -d com.apple.quarantine ‘Godot Wild Jam 36.app’ 

for me on old mojave just in case anyone is wondering