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Craftpunk's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #4 | 3.941 | 3.941 |
Graphics | #12 | 4.118 | 4.118 |
Originality | #20 | 3.647 | 3.647 |
Accessibility | #22 | 2.941 | 2.941 |
Overall | #22 | 3.336 | 3.336 |
Controls | #29 | 3.000 | 3.000 |
Fun | #30 | 3.000 | 3.000 |
Theme | #50 | 2.706 | 2.706 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.3
Wildcards Used
No Dialogue
Game Description
You have to craft repairs for the nav beacons by scavenging, extracting, and crafting parts.
How does your game tie into the theme?
Based around recycling and maintaining, in the distant future.
Source
Most of it no, but I'll publish a tutorial for the crafting system after a bit of a refactor
Discord Username
atvi#1002, juniper#9214
Participation Level (GWJ Only)
First time
Participation Level across all Jams
Jam #3 (solo) for juniper, #2 for atvi
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Comments
The visuals look great. I quite like the little light effect. For some suggestions, I'd like some quick switch for items from one inventory to the next and some description of the items. The music and sounds were great as well. Really liked it
I love the aesthetic of the game, it feels lovely to play though I struggled to figure out what I had to do... also I got stuck on a crafting screen without knowing how to exit.
I like the feel/world of the game. Great work with the music and art!
I really like inventory based games so I was exited when I saw multiple screens :D
I could see this being more than a jam game. The amount of dragging is too much for me, but that could be fixed with some time.
I also crashed the game whilst crafting
Haha yeah I've been making some quality of life improvements on my local build, will have to wait until after the jam to upload them though. The biggest one is shift click to move between inventories.
Also made a couple bug fixes, so this could already have been done, but do you remember how you crashed it?
Either way, thanks for playing!
Nice!
Let me think, I put in the raw ores extracted a big grey piece and a small grey piece. I crafted both of those into their output parts (both still grey) and then I tried crafting with those 2... So a big grey bar and a small one.
Love the art style and how the sprites are animated. I found it a little bit confusing at the start but was good once I figured out what I needed to do. The music also suit the overall style very well. Can see this being developed into a fuller game! Well done!
I love crafting games, it was nice to see one among all the platformers and puzzles ;)
The guessing game of the recipes was fun, but there's a couple usability things I'd try to improve:
1) I was a bit lost at the beginning because there was no indication I had to run around to look for materials... maybe if there was a rock within view of the starting screen it'd be easier to realize?
2) The dragging was a bit... painful. I so wished you'd implemented the "double click to move change inventory" feature...
Otherwise, nice game!